Archives par mot-clé : realtime

Spatial.Io Texture settings

Spatial offers several possibilities for High end real time online rendering. Let’s see how to prepare our 3D files to get the best of it. As it is trans software, we will use at least 4 of them in parallel to get the same results. Let’s remember, it’s not the software but the workflow that is taken into account.

We will start from this tutorial on the Spatial web page that helped us to start. https://support.spatial.io/hc/en-us/articles/4418819002004

Basic geometry to start.

Let’s set up a basic scene for our tests : a wall, a floor, a cube, sphere, and Nefertiti (why not) downloaded here : https://www.openculture.com/2019/11/download-stunning-3d-scans-of-the-bust-of-nefertiti.html

Continuer la lecture de Spatial.Io Texture settings

Setting up a custom environment in Spatial

Setting up a custom environment in Spatial

This tutorial follows the requirements described on the Spatial.io web site here (https://support.spatial.io/hc/en-us/articles/360058728892-Custom-Environments-) and here (https://support.spatial.io/hc/en-us/articles/360042195672) but it describes more in details the setting up of the 3D model. Continuer la lecture de Setting up a custom environment in Spatial