Archives de catégorie : Immersion

Spatial.Io Texture settings

Spatial offers several possibilities for High end real time online rendering. Let’s see how to prepare our 3D files to get the best of it. As it is trans software, we will use at least 4 of them in parallel to get the same results. Let’s remember, it’s not the software but the workflow that is taken into account.

We will start from this tutorial on the Spatial web page that helped us to start. https://support.spatial.io/hc/en-us/articles/4418819002004

Basic geometry to start.

Let’s set up a basic scene for our tests : a wall, a floor, a cube, sphere, and Nefertiti (why not) downloaded here : https://www.openculture.com/2019/11/download-stunning-3d-scans-of-the-bust-of-nefertiti.html

Continuer la lecture de Spatial.Io Texture settings

Analysis of a spatial-sequential configuration in 360°

In classic movies, the editing and framing organize the story. Let’s remind ourselves that in the structure of a story, the spectator can occupy three possible positions in relation to the narrative’s progression: first option, the spectator is synchronous with the unfolding of the events, he discovers the events at the same time as the protagonists, and the story advances in the pace of these discoveries. Second option, the spectator is behind the protagonist(s) and the unfolding of events. The story moves forward through a succession of revelations that make the viewer catch up. Third option, the viewer is ahead of the protagonist(s) and has better information than the protagonist(s). Continuer la lecture de Analysis of a spatial-sequential configuration in 360°

Setting up a custom environment in Spatial

Setting up a custom environment in Spatial

This tutorial follows the requirements described on the Spatial.io web site here (https://support.spatial.io/hc/en-us/articles/360058728892-Custom-Environments-) and here (https://support.spatial.io/hc/en-us/articles/360042195672) but it describes more in details the setting up of the 3D model. Continuer la lecture de Setting up a custom environment in Spatial