This tutorial implies the creation of a maze with Rhino Grasshopper and alternatively with Blender, than exporting and preparing the set in Unity. In Unity a NavMesh with IA will be implemented. Then a few scripts will allowed to set up a game experience that will be extended in Augmented Reality.
Continuer la lecture de Corona Maze Runner →
This is the first step of a little app done in Unity. The goal is to escape the covid, each time the Player is touch by the virus, it multiplies…
Continuer la lecture de Virus run…in Unity →
UPBGE is the spin-off of the Blender Game Engine that no longer exists in the 2.8 version and over. That’s sad, it was a nice tool. Hopefully it is still possible to have fun with it with the UPBGE project. Based on the 2.79 version of Blender, it offers the tools we’re missing. Continuer la lecture de VIRUS GAME IN UPBGE →