Archives par mot-clé : archeology

3dsmax – modeling an archaeological artifact

Création d’une pendeloque en variscite d’après photos.

Creating an artifact from photos.

Modélisation – modeling

La photo est texturée sur un simple plan dont le maillage servira de repère pour la suite.

The original photo is textured on a simple plane. Increase the density of mesh in order to get some kind of grid.

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Continuer la lecture de 3dsmax – modeling an archaeological artifact

3D – Photogrammetry and archaeological survey

Photogrammetry helps the archeologist to have a accurate orthophotos where it can be very hard to install a camera.  But instead of just getting the final result, it could also be interresting to record each step not only for visualisation but also for calculation.

clip_image002[6] Continuer la lecture de 3D – Photogrammetry and archaeological survey