Archives de catégorie : Méthodologie

COMFYUI – AI/Archi00 : Basic WorkFlow

Basics

Building a new workflow from scratch in ComfyUI involves understanding the basic components and how they connect. The core of a ComfyUI workflow is a collection of nodes, each performing a specific function. These nodes are linked together by « edges » or « wires » to create a complete process for generating or modifying images. Continuer la lecture de COMFYUI – AI/Archi00 : Basic WorkFlow

IA-project workflow part10

Image to 3D

Trellis

A novel 3D generation method is introduced, enabling versatile and high-quality 3D asset creation. At its core is a unified Structured LATent (SLAT) representation, which supports decoding into multiple output formats, including Radiance Fields, 3D Gaussians, and meshes. This is achieved by combining a sparsely-populated 3D grid with dense multiview visual features extracted from a robust vision foundation model, effectively capturing both structural (geometry) and textural (appearance) information while preserving decoding flexibility.

Structured 3D Latents for Scalable and Versatile 3D Generation (https://trellis3d.github.io/) Continuer la lecture de IA-project workflow part10