This tutorial implies the creation of a maze with Rhino Grasshopper and alternatively with Blender, than exporting and preparing the set in Unity. In Unity a NavMesh with IA will be implemented. Then a few scripts will allowed to set up a game experience that will be extended in Augmented Reality.
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PedSim in the labyrinth
Find all sources here : https://www.grasshopper3d.com/forum/topics/maze-from-mesh
We will use the 0.5 version from this page : https://www.grasshopper3d.com/forum/topics/maze-from-mesh but the 0.9 can be also tested.
Photogrammetry : boat surveys
Photogrammetric surveying of ships is a complex exercise due to the nature of the objects to be recorded. The advantage of a complete survey, as opposed to a half-hull survey, is that it allows the deformations of the structures to be identified, evaluated and diagnosed.
In the example below, the demonstration is made on a model. The principles and difficulties are identical to a 1:1 scale model, but with much better accessibility. For examples of real boats, see the following pages
http://www.keris-studio.fr/blog/?p=11270. Et http://www.keris-studio.fr/blog/?page_id=2438