Creating a Gaussian Splatting workflow
Gaussian Splatting is a novel 3D scene representation technique that’s revolutionizing novel view synthesis (creating new camera viewpoints of 3D scenes). It emerged as a state-of-the-art alternative to Neural Radiance Fields (NeRFs) in 2023.
Core Concept
Instead of representing scenes with neural networks (like NeRFs) or explicit meshes, Gaussian Splatting represents scenes as millions of tiny 3D Gaussian « blobs » that can be efficiently rendered using a technique called « splatting. »
The technique represents a significant shift from implicit neural representations back toward explicit, differentiable graphics primitives, but with modern optimization techniques that achieve unprecedented quality and speed.
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