This tutorial implies the creation of a maze with Rhino Grasshopper and alternatively with Blender, than exporting and preparing the set in Unity. In Unity a NavMesh with IA will be implemented. Then a few scripts will allowed to set up a game experience that will be extended in Augmented Reality.
Laurent Lescop – 3D Viz – Parametric Design – Immersion – AI // Recherches et réalisations de Laurent Lescop en visualisation 3D, conception paramétrique, immersion et IA appliquées à l'architecture.