{"id":9460,"date":"2015-12-02T16:00:32","date_gmt":"2015-12-02T15:00:32","guid":{"rendered":"http:\/\/www.keris-studio.fr\/blog\/?p=9460"},"modified":"2016-02-11T12:26:31","modified_gmt":"2016-02-11T11:26:31","slug":"les-formats-cinma-sketchup-3dsmax-unity-3d","status":"publish","type":"post","link":"https:\/\/www.keris-studio.fr\/blog\/?p=9460","title":{"rendered":"Les formats cin&eacute;ma Sketchup &ndash; 3dsMax &ndash; Unity 3D"},"content":{"rendered":"<p>Il est d\u00e9sormais possible de simuler le rendu des cam\u00e9ras r\u00e9elles avec les cam\u00e9ras virtuelles des logiciels Sketchup \u2013 3dsMax \u2013 Unity 3D.<\/p>\n<p><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image00271.jpg\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; padding-top: 0px; padding-left: 0px; display: inline; padding-right: 0px; border: 0px;\" title=\"clip_image002\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image002_thumb60.jpg\" alt=\"clip_image002\" width=\"604\" height=\"334\" border=\"0\" \/><\/a><!--more--><\/p>\n<h3>Dans Sketchup<\/h3>\n<p>Activer la barre \u00ab Advance Camera Tools \u00bb :<\/p>\n<p><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0037.png\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; padding-top: 0px; padding-left: 0px; display: inline; padding-right: 0px; border: 0px;\" title=\"clip_image003\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image003_thumb6.png\" alt=\"clip_image003\" width=\"246\" height=\"69\" border=\"0\" \/><\/a><\/p>\n<p>Cr\u00e9er une cam\u00e9ra<\/p>\n<p><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image00411.png\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; padding-top: 0px; padding-left: 0px; display: inline; padding-right: 0px; border: 0px;\" title=\"clip_image004\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image004_thumb7.png\" alt=\"clip_image004\" width=\"471\" height=\"218\" border=\"0\" \/><\/a><\/p>\n<p>Appuyer sur <a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image00511.png\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; padding-top: 0px; padding-left: 0px; margin: 0px; display: inline; padding-right: 0px; border: 0px;\" title=\"clip_image005\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image005_thumb9.png\" alt=\"clip_image005\" width=\"35\" height=\"31\" border=\"0\" \/><\/a> pour voir \u00e0 travers la cam\u00e9ra.<\/p>\n<p>Aller dans Tools\/Advance Camera Tools\/Select Camera Type pour choisir le type de cam\u00e9ra.<\/p>\n<p><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image00719.jpg\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; padding-top: 0px; padding-left: 0px; display: inline; padding-right: 0px; border: 0px;\" title=\"clip_image007\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image007_thumb17.jpg\" alt=\"clip_image007\" width=\"522\" height=\"842\" border=\"0\" \/><\/a><\/p>\n<p>Faire Bouton Droit : Select Camera Type pour \u00e9diter les propri\u00e9t\u00e9s.<\/p>\n<p><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0089.png\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; padding-top: 0px; padding-left: 0px; display: inline; padding-right: 0px; border: 0px;\" title=\"clip_image008\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image008_thumb6.png\" alt=\"clip_image008\" width=\"226\" height=\"297\" border=\"0\" \/><\/a><\/p>\n<p>Faire Lock Camera une fois le plan compos\u00e9.<\/p>\n<p><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0093.png\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; padding-top: 0px; padding-left: 0px; display: inline; padding-right: 0px; border: 0px;\" title=\"clip_image009\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image009_thumb3.png\" alt=\"clip_image009\" width=\"36\" height=\"38\" border=\"0\" \/><\/a><\/p>\n<p>La cam\u00e9ra est positionn\u00e9e dans l\u2019espace.<\/p>\n<p>On peut voir sa position et le c\u00f4ne de vue en appuyant sur <a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0106.png\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; padding-top: 0px; padding-left: 0px; display: inline; padding-right: 0px; border: 0px;\" title=\"clip_image010\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image010_thumb6.png\" alt=\"clip_image010\" width=\"41\" height=\"35\" border=\"0\" \/><\/a> ou <a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0112.png\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; padding-top: 0px; padding-left: 0px; display: inline; padding-right: 0px; border: 0px;\" title=\"clip_image011\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image011_thumb2.png\" alt=\"clip_image011\" width=\"36\" height=\"37\" border=\"0\" \/><\/a><\/p>\n<p><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image01316.jpg\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; padding-top: 0px; padding-left: 0px; display: inline; padding-right: 0px; border: 0px;\" title=\"clip_image013\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image013_thumb14.jpg\" alt=\"clip_image013\" width=\"605\" height=\"316\" border=\"0\" \/><\/a><\/p>\n<p>On sait maintenant tr\u00e8s pr\u00e9cis\u00e9ment o\u00f9 placer la cam\u00e9ra pour avoir cette image.<\/p>\n<p>Pour ce plan on voit les probl\u00e8mes :<\/p>\n<p><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image01516.jpg\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; padding-top: 0px; padding-left: 0px; display: inline; padding-right: 0px; border: 0px;\" title=\"clip_image015\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image015_thumb14.jpg\" alt=\"clip_image015\" width=\"606\" height=\"324\" border=\"0\" \/><\/a><\/p>\n<p><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0163.png\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; padding-top: 0px; padding-left: 0px; display: inline; padding-right: 0px; border: 0px;\" title=\"clip_image016\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image016_thumb3.png\" alt=\"clip_image016\" width=\"229\" height=\"295\" border=\"0\" \/><\/a><\/p>\n<p>Le trac\u00e9 des c\u00f4nes de vision permet de le v\u00e9rifier ou l\u2019anticiper.<\/p>\n<p><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image01833.jpg\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; padding-top: 0px; padding-left: 0px; display: inline; padding-right: 0px; border: 0px;\" title=\"clip_image018\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image018_thumb33.jpg\" alt=\"clip_image018\" width=\"605\" height=\"355\" border=\"0\" \/><\/a><\/p>\n<h3>3Ds Max<\/h3>\n<p>L\u2019outil max fonctionne pratiquement de la m\u00eame fa\u00e7on.<\/p>\n<p><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image02032.jpg\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; padding-top: 0px; padding-left: 0px; display: inline; padding-right: 0px; border: 0px;\" title=\"clip_image020\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image020_thumb31.jpg\" alt=\"clip_image020\" width=\"605\" height=\"317\" border=\"0\" \/><\/a><\/p>\n<p>On commence \u00e0 r\u00e9gler son point de vue en mode perspective. Puis CTRL+C pour cr\u00e9er une cam\u00e9ra.<\/p>\n<p>Par d\u00e9fault Max 2016 et + cr\u00e9e une Cam\u00e9ra Physique : <a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0213.png\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; padding-top: 0px; padding-left: 0px; display: inline; padding-right: 0px; border: 0px;\" title=\"clip_image021\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image021_thumb3.png\" alt=\"clip_image021\" width=\"167\" height=\"26\" border=\"0\" \/><\/a><\/p>\n<p>Il faut mettre en corr\u00e9lation le format et le type de film.<\/p>\n<p>Menu Rendering \/ Render Setup<\/p>\n<p><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image02316.jpg\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; padding-top: 0px; padding-left: 0px; display: inline; padding-right: 0px; border: 0px;\" title=\"clip_image023\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image023_thumb15.jpg\" alt=\"clip_image023\" width=\"386\" height=\"900\" border=\"0\" \/><\/a><\/p>\n<p>Attention de bien choisir la r\u00e9solution de sortie : ici nous sommes en 4K<\/p>\n<p><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0243.png\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; padding-top: 0px; padding-left: 0px; display: inline; padding-right: 0px; border: 0px;\" title=\"clip_image024\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image024_thumb3.png\" alt=\"clip_image024\" width=\"347\" height=\"128\" border=\"0\" \/><\/a><\/p>\n<p>Faire ensuite SHIFT + F pour avoir le \u00ab Safe Frame \u00bb<\/p>\n<p><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image02626.jpg\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; padding-top: 0px; padding-left: 0px; display: inline; padding-right: 0px; border: 0px;\" title=\"clip_image026\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image026_thumb24.jpg\" alt=\"clip_image026\" width=\"415\" height=\"641\" border=\"0\" \/><\/a><\/p>\n<p><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image02831.jpg\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; padding-top: 0px; padding-left: 0px; display: inline; padding-right: 0px; border: 0px;\" title=\"clip_image028\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image028_thumb29.jpg\" alt=\"clip_image028\" width=\"605\" height=\"402\" border=\"0\" \/><\/a><\/p>\n<p>Choisir le film :<\/p>\n<p><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image03029.jpg\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; padding-top: 0px; padding-left: 0px; display: inline; padding-right: 0px; border: 0px;\" title=\"clip_image030\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image030_thumb27.jpg\" alt=\"clip_image030\" width=\"374\" height=\"280\" border=\"0\" \/><\/a><\/p>\n<p>Les r\u00e9glages sont font depuis la console.<\/p>\n<p><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image03224.jpg\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; padding-top: 0px; padding-left: 0px; display: inline; padding-right: 0px; border: 0px;\" title=\"clip_image032\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image032_thumb23.jpg\" alt=\"clip_image032\" width=\"312\" height=\"412\" border=\"0\" \/><\/a><\/p>\n<p>Le r\u00e9sultat suit directement.<\/p>\n<p><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image03419.jpg\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; padding-top: 0px; padding-left: 0px; display: inline; padding-right: 0px; border: 0px;\" title=\"clip_image034\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image034_thumb18.jpg\" alt=\"clip_image034\" width=\"604\" height=\"288\" border=\"0\" \/><\/a><\/p>\n<p>La cam\u00e9ra est situ\u00e9e dans l\u2019espace, si l\u2019on a donn\u00e9 un point 0 (origine) au plateau, il est possible de le retrouver avec facilit\u00e9.<\/p>\n<p><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image03617.jpg\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; padding-top: 0px; padding-left: 0px; display: inline; padding-right: 0px; border: 0px;\" title=\"clip_image036\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image036_thumb15.jpg\" alt=\"clip_image036\" width=\"605\" height=\"307\" border=\"0\" \/><\/a><\/p>\n<h3>Unity 3D<\/h3>\n<p><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image03819.jpg\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; padding-top: 0px; padding-left: 0px; display: inline; padding-right: 0px; border: 0px;\" title=\"clip_image038\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image038_thumb17.jpg\" alt=\"clip_image038\" width=\"605\" height=\"331\" border=\"0\" \/><\/a><\/p>\n<p>Les cam\u00e9ras dans Unity sont plus sommaires. Il faut r\u00e9gler le Fov et choisir sa position. <a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0391.png\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; padding-top: 0px; padding-left: 0px; display: inline; padding-right: 0px; border: 0px;\" title=\"clip_image039\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image039_thumb1.png\" alt=\"clip_image039\" width=\"392\" height=\"289\" border=\"0\" \/><\/a><\/p>\n<p><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image04110.jpg\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; padding-top: 0px; padding-left: 0px; display: inline; padding-right: 0px; border: 0px;\" title=\"clip_image041\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image041_thumb10.jpg\" alt=\"clip_image041\" width=\"604\" height=\"382\" border=\"0\" \/><\/a><\/p>\n<p>On r\u00e9cup\u00e8re la position de la cam\u00e9ra<\/p>\n<p><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image04311.jpg\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; padding-top: 0px; padding-left: 0px; display: inline; padding-right: 0px; border: 0px;\" title=\"clip_image043\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image043_thumb11.jpg\" alt=\"clip_image043\" width=\"390\" height=\"354\" border=\"0\" \/><\/a><\/p>\n<p>Les proportions du rendu correspondant au type de format se bloque dans l\u2019onglet Game<\/p>\n<p><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image04512.jpg\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; padding-top: 0px; padding-left: 0px; display: inline; padding-right: 0px; border: 0px;\" title=\"clip_image045\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image045_thumb11.jpg\" alt=\"clip_image045\" width=\"386\" height=\"284\" border=\"0\" \/><\/a><\/p>\n<p>Il est possible de cr\u00e9er un format particulier avec le +<\/p>\n<p>Pour 1 :85 cela donne :<\/p>\n<p><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image04711.jpg\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; padding-top: 0px; padding-left: 0px; display: inline; padding-right: 0px; border: 0px;\" title=\"clip_image047\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image047_thumb11.jpg\" alt=\"clip_image047\" width=\"367\" height=\"415\" border=\"0\" \/><\/a><\/p>\n<p>Ou en ratio 185 :100<\/p>\n<p><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0499.jpg\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; padding-top: 0px; padding-left: 0px; display: inline; padding-right: 0px; border: 0px;\" title=\"clip_image049\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image049_thumb9.jpg\" alt=\"clip_image049\" width=\"626\" height=\"451\" border=\"0\" \/><\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Il est d\u00e9sormais possible de simuler le rendu des cam\u00e9ras r\u00e9elles avec les cam\u00e9ras virtuelles des logiciels Sketchup \u2013 3dsMax \u2013 Unity 3D.<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[6,7,14,17,205],"tags":[301,271,302,161,321,304,320],"class_list":["post-9460","post","type-post","status-publish","format-standard","hentry","category-3d","category-3dsmax","category-conception","category-sketchup","category-unity-2","tag-3d","tag-3ds-max","tag-3dsmax","tag-cinema","tag-formats","tag-sketchup","tag-unity-3d"],"_links":{"self":[{"href":"https:\/\/www.keris-studio.fr\/blog\/index.php?rest_route=\/wp\/v2\/posts\/9460","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.keris-studio.fr\/blog\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.keris-studio.fr\/blog\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.keris-studio.fr\/blog\/index.php?rest_route=\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.keris-studio.fr\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=9460"}],"version-history":[{"count":2,"href":"https:\/\/www.keris-studio.fr\/blog\/index.php?rest_route=\/wp\/v2\/posts\/9460\/revisions"}],"predecessor-version":[{"id":9474,"href":"https:\/\/www.keris-studio.fr\/blog\/index.php?rest_route=\/wp\/v2\/posts\/9460\/revisions\/9474"}],"wp:attachment":[{"href":"https:\/\/www.keris-studio.fr\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=9460"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.keris-studio.fr\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=9460"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.keris-studio.fr\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=9460"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}