{"id":7822,"date":"2015-03-09T16:09:51","date_gmt":"2015-03-09T15:09:51","guid":{"rendered":"http:\/\/www.keris-studio.fr\/blog\/?p=7822"},"modified":"2015-03-09T16:15:01","modified_gmt":"2015-03-09T15:15:01","slug":"3dsmax-textures-multi-channel","status":"publish","type":"post","link":"https:\/\/www.keris-studio.fr\/blog\/?p=7822","title":{"rendered":"3dsmax &#8211; Textures multi-channel."},"content":{"rendered":"<p align=\"justify\">Le but est de pouvoir cr\u00e9er un d\u00e9cor de montagne dont la nature de la v\u00e9g\u00e9tation sera d\u00e9pendante de la hauteur \u00e0 laquelle elle se trouve.<\/p>\n<p align=\"justify\"><img loading=\"lazy\" decoding=\"async\" title=\"clip_image033[4]\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0334_thumb.jpg\" alt=\"clip_image033[4]\" width=\"605\" height=\"261\" border=\"0\" \/><!--more--><\/p>\n<p align=\"justify\">Mod\u00e9liser une plane.<\/p>\n<p align=\"justify\"><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image00265.jpg\"><img loading=\"lazy\" decoding=\"async\" style=\"display: inline; border: 0px;\" title=\"clip_image002[6]\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0026_thumb4.jpg\" alt=\"clip_image002[6]\" width=\"1024\" height=\"446\" border=\"0\" \/><\/a><\/p>\n<p align=\"justify\">Augmenter le maillage le plus possible, minimum 50&#215;50. Appliquer un EditPoly et d\u00e9plier le Ruban (Ribbon) afin d\u2019acceder \u00e0 l\u2019outil Freeform \/ Shift.<\/p>\n<p align=\"justify\"><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image00444.jpg\"><img loading=\"lazy\" decoding=\"async\" style=\"display: inline; border: 0px;\" title=\"clip_image004[4]\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0044_thumb3.jpg\" alt=\"clip_image004[4]\" width=\"1024\" height=\"511\" border=\"0\" \/><\/a><\/p>\n<p align=\"justify\">Sculpter un volume avec vall\u00e9es et sommets.<\/p>\n<p align=\"justify\"><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image00645.jpg\"><img loading=\"lazy\" decoding=\"async\" style=\"display: inline; border: 0px;\" title=\"clip_image006[4]\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0064_thumb4.jpg\" alt=\"clip_image006[4]\" width=\"1024\" height=\"371\" border=\"0\" \/><\/a><\/p>\n<p align=\"justify\">Cr\u00e9er une texture de d\u00e9grad\u00e9 \u00e0 placer sur le volume.<\/p>\n<p align=\"justify\"><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image00844.jpg\"><img loading=\"lazy\" decoding=\"async\" style=\"display: inline; border: 0px;\" title=\"clip_image008[4]\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0084_thumb3.jpg\" alt=\"clip_image008[4]\" width=\"1024\" height=\"603\" border=\"0\" \/><\/a><\/p>\n<p align=\"justify\">Appliquer<\/p>\n<p align=\"justify\"><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image01045.jpg\"><img loading=\"lazy\" decoding=\"async\" style=\"display: inline; border: 0px;\" title=\"clip_image010[4]\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0104_thumb4.jpg\" alt=\"clip_image010[4]\" width=\"1024\" height=\"334\" border=\"0\" \/><\/a><\/p>\n<p align=\"justify\">Modifier les couleurs des d\u00e9grad\u00e9s afin d\u2019avoir une meilleure vision des effets.<\/p>\n<p align=\"justify\"><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image01244.jpg\"><img loading=\"lazy\" decoding=\"async\" style=\"display: inline; border: 0px;\" title=\"clip_image012[4]\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0124_thumb3.jpg\" alt=\"clip_image012[4]\" width=\"1024\" height=\"318\" border=\"0\" \/><\/a><\/p>\n<p align=\"justify\">La texture se d\u00e9ploie \u00e0 l\u2019horizontal. Ajouter un UVWMap<\/p>\n<p align=\"justify\">Laisser le \u00ab plannar UVW \u00bb et pivoter le Gizmo \u00e0 90\u00b0. Ajouter un \u00ab FIT \u00bb pour que les proportions du Gizmo corresponde exactement.<\/p>\n<p align=\"justify\">Ou directement cliquer sur alignement Y pour basculer le Gizmo.<\/p>\n<p align=\"justify\"><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image01444.jpg\"><img loading=\"lazy\" decoding=\"async\" style=\"display: inline; border: 0px;\" title=\"clip_image014[4]\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0144_thumb3.jpg\" alt=\"clip_image014[4]\" width=\"1024\" height=\"448\" border=\"0\" \/><\/a><\/p>\n<p align=\"justify\">Le d\u00e9grad\u00e9 correspond bien \u00e0 la diff\u00e9rence de hauteurs.<\/p>\n<p align=\"justify\">On peut ajouter un Noise au d\u00e9grad\u00e9 pour enrichir les m\u00e9langes.<\/p>\n<p align=\"justify\"><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image01644.jpg\"><img loading=\"lazy\" decoding=\"async\" style=\"display: inline; border: 0px;\" title=\"clip_image016[4]\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0164_thumb3.jpg\" alt=\"clip_image016[4]\" width=\"1024\" height=\"405\" border=\"0\" \/><\/a><\/p>\n<p align=\"justify\">Ajouter des textures dans les Slots des couleurs.<\/p>\n<p align=\"justify\"><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image01843.jpg\"><img loading=\"lazy\" decoding=\"async\" style=\"display: inline; border: 0px;\" title=\"clip_image018[4]\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0184_thumb2.jpg\" alt=\"clip_image018[4]\" width=\"1024\" height=\"488\" border=\"0\" \/><\/a><\/p>\n<p align=\"justify\">Mais le placement n\u2019st pas bon.<\/p>\n<p align=\"justify\"><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image02041.jpg\"><img loading=\"lazy\" decoding=\"async\" style=\"display: inline; border: 0px;\" title=\"clip_image020[4]\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0204_thumb1.jpg\" alt=\"clip_image020[4]\" width=\"605\" height=\"257\" border=\"0\" \/><\/a><\/p>\n<p align=\"justify\">Il faut ajouter un autre UVWMap et le passer en Channel 2.<\/p>\n<p align=\"justify\"><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0214.png\"><img loading=\"lazy\" decoding=\"async\" style=\"display: inline; border: 0px;\" title=\"clip_image021[4]\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0214_thumb.png\" alt=\"clip_image021[4]\" width=\"159\" height=\"64\" border=\"0\" \/><\/a><\/p>\n<p align=\"justify\">Puis modifier les textures et les passer \u00e9galement en Channel 2<\/p>\n<p align=\"justify\"><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image02342.jpg\"><img loading=\"lazy\" decoding=\"async\" style=\"display: inline; border: 0px;\" title=\"clip_image023[4]\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0234_thumb1.jpg\" alt=\"clip_image023[4]\" width=\"1024\" height=\"422\" border=\"0\" \/><\/a><\/p>\n<p align=\"justify\">Le r\u00e9sultat convient.<\/p>\n<p align=\"justify\"><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image02541.jpg\"><img loading=\"lazy\" decoding=\"async\" style=\"display: inline; border: 0px;\" title=\"clip_image025[4]\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0254_thumb.jpg\" alt=\"clip_image025[4]\" width=\"605\" height=\"262\" border=\"0\" \/><\/a><\/p>\n<p align=\"justify\">Ajouter du relief au terrain. Le plus simple est de connecter le d\u00e9grad\u00e9 au connecteur Bump.<\/p>\n<p align=\"justify\"><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image02742.jpg\"><img loading=\"lazy\" decoding=\"async\" style=\"display: inline; border: 0px;\" title=\"clip_image027[4]\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0274_thumb1.jpg\" alt=\"clip_image027[4]\" width=\"1024\" height=\"475\" border=\"0\" \/><\/a><\/p>\n<p align=\"justify\">R\u00e9sultat.<\/p>\n<p align=\"justify\"><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image02941.jpg\"><img loading=\"lazy\" decoding=\"async\" style=\"display: inline; border: 0px;\" title=\"clip_image029[4]\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0294_thumb.jpg\" alt=\"clip_image029[4]\" width=\"604\" height=\"262\" border=\"0\" \/><\/a><\/p>\n<p align=\"justify\">Mise en sc\u00e8ne.<\/p>\n<p align=\"justify\"><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image03141.jpg\"><img loading=\"lazy\" decoding=\"async\" style=\"display: inline; border: 0px;\" title=\"clip_image031[4]\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0314_thumb.jpg\" alt=\"clip_image031[4]\" width=\"605\" height=\"261\" border=\"0\" \/><\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Le but est de pouvoir cr\u00e9er un d\u00e9cor de montagne dont la nature de la v\u00e9g\u00e9tation sera d\u00e9pendante de la hauteur \u00e0 laquelle elle se trouve.<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[6,7,14,8],"tags":[248],"class_list":["post-7822","post","type-post","status-publish","format-standard","hentry","category-3d","category-3dsmax","category-conception","category-methodologie","tag-3dsmaxtextures"],"_links":{"self":[{"href":"https:\/\/www.keris-studio.fr\/blog\/index.php?rest_route=\/wp\/v2\/posts\/7822","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.keris-studio.fr\/blog\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.keris-studio.fr\/blog\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.keris-studio.fr\/blog\/index.php?rest_route=\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.keris-studio.fr\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=7822"}],"version-history":[{"count":3,"href":"https:\/\/www.keris-studio.fr\/blog\/index.php?rest_route=\/wp\/v2\/posts\/7822\/revisions"}],"predecessor-version":[{"id":7848,"href":"https:\/\/www.keris-studio.fr\/blog\/index.php?rest_route=\/wp\/v2\/posts\/7822\/revisions\/7848"}],"wp:attachment":[{"href":"https:\/\/www.keris-studio.fr\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=7822"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.keris-studio.fr\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=7822"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.keris-studio.fr\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=7822"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}