{"id":5153,"date":"2012-11-22T15:50:00","date_gmt":"2012-11-22T14:50:00","guid":{"rendered":"http:\/\/www.keris-studio.fr\/blog\/?p=5153"},"modified":"2014-11-25T17:09:24","modified_gmt":"2014-11-25T16:09:24","slug":"sketchupsketchupphysics-cration-dun-tampon","status":"publish","type":"post","link":"https:\/\/www.keris-studio.fr\/blog\/?p=5153","title":{"rendered":"Sketchup&ndash;SketchupPhysics &#8211; cr&eacute;ation d&rsquo;un tampon"},"content":{"rendered":"<p>SketchupPhysics-cr\u00e9ation d\u2019un tampon.<\/p>\n<h3>Principe du \u00ab Slider \u00bb.<\/h3>\n<p>Pour r\u00e9aliser le tampon, il sera utilis\u00e9 un Joint de type Slider, qui imprime un mouvement le long d\u2019un axe. Cr\u00e9er un plateau, compos\u00e9 d\u2019un carr\u00e9 extrud\u00e9. <b>L\u2019objet doit \u00eatre group\u00e9<\/b>.<\/p>\n<p><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image00230.jpg\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; padding-top: 0px; padding-left: 0px; margin: 0px; display: inline; padding-right: 0px; border: 0px;\" title=\"clip_image002\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image002_thumb30.jpg\" alt=\"clip_image002\" width=\"605\" height=\"378\" border=\"0\" \/><\/a><\/p>\n<p>Prendre l\u2019outil \u00ab Slider \u00bb et le placer le long d\u2019une ar\u00eate, verticalement.<\/p>\n<p><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image00425.jpg\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; padding-top: 0px; padding-left: 0px; margin: 0px; display: inline; padding-right: 0px; border: 0px;\" title=\"clip_image004\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image004_thumb25.jpg\" alt=\"clip_image004\" width=\"605\" height=\"130\" border=\"0\" \/><\/a><\/p>\n<p>1. Cliquer sur le \u00ab <strong>joint Connection Tool<\/strong> \u00bb (JTC, outil de connexion de joint) <a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image00621.jpg\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; padding-top: 0px; padding-left: 0px; margin: 0px; display: inline; padding-right: 0px; border: 0px;\" title=\"clip_image006\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image006_thumb21.jpg\" alt=\"clip_image006\" width=\"27\" height=\"29\" border=\"0\" \/><\/a>. Une fois le JTC activ\u00e9, cliquer sur le plateau.<\/p>\n<p>2. Maintenir la touche contr\u00f4le (<strong>CTRL<\/strong>) enfonc\u00e9e, cliquer sur le Slider<\/p>\n<p>Le plateau est connect\u00e9 au Slider. Le d\u00e9placement du plateau est maintenant conditionn\u00e9 par les param\u00e8tres du Slider.<\/p>\n<p>Cliquer sur <a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image00821.jpg\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; padding-top: 0px; padding-left: 0px; margin: 0px; display: inline; padding-right: 0px; border: 0px;\" title=\"clip_image008\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image008_thumb21.jpg\" alt=\"clip_image008\" width=\"25\" height=\"29\" border=\"0\" \/><\/a> pour faire appara\u00eetre l\u2019inspecteur de comportement.<\/p>\n<table border=\"1\" cellspacing=\"0\" cellpadding=\"0\">\n<tbody>\n<tr>\n<td valign=\"top\" width=\"307\"><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image01023.jpg\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; padding-top: 0px; padding-left: 0px; margin: 0px; display: inline; padding-right: 0px; border: 0px;\" title=\"clip_image010\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image010_thumb22.jpg\" alt=\"clip_image010\" width=\"339\" height=\"395\" border=\"0\" \/><\/a><\/td>\n<td valign=\"top\" width=\"307\">Le \u00ab joint \u00bb poss\u00e8de quelques r\u00e9glage qu\u2019il faut connaitre :<\/p>\n<p><b>Min<\/b> : indique la valeur minimum du d\u00e9battement.<\/p>\n<p><b>Max<\/b> : indique la valeur maximum<\/p>\n<p><b>Accel<\/b> : indique la valeur de l\u2019acc\u00e9l\u00e9ration<\/p>\n<p><b>Damp<\/b> : l\u2019effet d\u2019amortissement<\/p>\n<p><b>Controller<\/b> : l\u2019ajout potentiel d\u2019une glissi\u00e8re de contr\u00f4le.<\/p>\n<p>Syntaxe : slider(\u00ab nom du joint \u00bb \u00bb) \u00e9ventuellement expression math\u00e9matique.<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>Le plateau coulisse selon la valeur donn\u00e9e<\/p>\n<p><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image01220.jpg\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; padding-top: 0px; padding-left: 0px; margin: 0px; display: inline; padding-right: 0px; border: 0px;\" title=\"clip_image012\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image012_thumb20.jpg\" alt=\"clip_image012\" width=\"604\" height=\"297\" border=\"0\" \/><\/a><\/p>\n<p><b>NB : les unit\u00e9s dans SketchyPhysics sont en pieds\/pouces. Si l\u2019on veut retrouver des valeurs en cm, il faudra effectuer une conversion.<\/b><\/p>\n<p>Par exemple : si le plateau doit monter de 1m, indiquer 1 en max et multiplier la valeur du \u00ab controller \u00bb par 39,37, ce qui donne : slider(\u00ab nom \u00bb)*39.37<\/p>\n<p>On peut fabriquer une mire de contr\u00f4le pour valider.<a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image01417.jpg\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; padding-top: 0px; padding-left: 0px; margin: 0px; display: inline; padding-right: 0px; border: 0px;\" title=\"clip_image014\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image014_thumb17.jpg\" alt=\"clip_image014\" width=\"163\" height=\"40\" border=\"0\" \/><\/a><\/p>\n<p><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0159.jpg\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; padding-top: 0px; padding-left: 0px; margin: 0px; display: inline; padding-right: 0px; border: 0px;\" title=\"clip_image015\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image015_thumb7.jpg\" alt=\"clip_image015\" width=\"605\" height=\"378\" border=\"0\" \/><\/a><\/p>\n<h3>Fabrication des articulations<\/h3>\n<p>Pour fabriquer des articulations, il faut construire un syst\u00e8me barre\/rotule. Barre et rotule sont group\u00e9es apr\u00e8s avoir \u00e9t\u00e9 connect\u00e9s. S1 est le premier segment.<\/p>\n<p><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image01711.jpg\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; padding-top: 0px; padding-left: 0px; margin: 0px; display: inline; padding-right: 0px; border: 0px;\" title=\"clip_image017\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image017_thumb9.jpg\" alt=\"clip_image017\" width=\"604\" height=\"142\" border=\"0\" \/><\/a><\/p>\n<p>La rotule est plac\u00e9e et connect\u00e9e avec le segment 1<\/p>\n<p><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0198.jpg\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; padding-top: 0px; padding-left: 0px; margin: 0px; display: inline; padding-right: 0px; border: 0px;\" title=\"clip_image019\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image019_thumb6.jpg\" alt=\"clip_image019\" width=\"604\" height=\"215\" border=\"0\" \/><\/a><\/p>\n<p>Segment 1 et joint 1 sont group\u00e9s.<\/p>\n<p><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image02110.jpg\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; padding-top: 0px; padding-left: 0px; margin: 0px; display: inline; padding-right: 0px; border: 0px;\" title=\"clip_image021\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image021_thumb9.jpg\" alt=\"clip_image021\" width=\"603\" height=\"174\" border=\"0\" \/><\/a><\/p>\n<p>Faire de m\u00eame avec segment 2 et segment 3.<\/p>\n<p><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image02310.jpg\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; padding-top: 0px; padding-left: 0px; margin: 0px; display: inline; padding-right: 0px; border: 0px;\" title=\"clip_image023\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image023_thumb9.jpg\" alt=\"clip_image023\" width=\"604\" height=\"101\" border=\"0\" \/><\/a><\/p>\n<p>Il faut ensuite relier segment 2 avec rotule 1, et ainsi de suite\u2026<\/p>\n<p><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0259.jpg\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; padding-top: 0px; padding-left: 0px; margin: 0px; display: inline; padding-right: 0px; border: 0px;\" title=\"clip_image025\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image025_thumb8.jpg\" alt=\"clip_image025\" width=\"604\" height=\"212\" border=\"0\" \/><\/a><\/p>\n<p>L\u2019ensemble mis en place ressemblera \u00e0 ceci :<\/p>\n<p><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0279.jpg\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; padding-top: 0px; padding-left: 0px; margin: 0px; display: inline; padding-right: 0px; border: 0px;\" title=\"clip_image027\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image027_thumb8.jpg\" alt=\"clip_image027\" width=\"467\" height=\"262\" border=\"0\" \/><\/a><\/p>\n<h3>La tournette.<\/h3>\n<p>Faire une tournette ne pr\u00e9sente pas de difficult\u00e9s particuli\u00e8res. Il faut construire le plateau.<\/p>\n<p><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0295.jpg\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; padding-top: 0px; padding-left: 0px; margin: 0px; display: inline; padding-right: 0px; border: 0px;\" title=\"clip_image029\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image029_thumb5.jpg\" alt=\"clip_image029\" width=\"603\" height=\"172\" border=\"0\" \/><\/a><\/p>\n<p>On installe un moteur li\u00e9 au plateau.<\/p>\n<p><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0315.jpg\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; padding-top: 0px; padding-left: 0px; margin: 0px; display: inline; padding-right: 0px; border: 0px;\" title=\"clip_image031\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image031_thumb5.jpg\" alt=\"clip_image031\" width=\"605\" height=\"139\" border=\"0\" \/><\/a><\/p>\n<p>Il faudra r\u00e9gler la vitesse et le sens de rotation.<\/p>\n<p>Le d\u00e9cor peut \u00eatre pos\u00e9.<\/p>\n<p><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0334.jpg\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; padding-top: 0px; padding-left: 0px; margin: 0px; display: inline; padding-right: 0px; border: 0px;\" title=\"clip_image033\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image033_thumb4.jpg\" alt=\"clip_image033\" width=\"605\" height=\"378\" border=\"0\" \/><\/a><\/p>\n<p>Mais attention, si le d\u00e9cor est juste pos\u00e9, un petit probl\u00e8me va se poser\u2026<\/p>\n<p><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0354.jpg\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; padding-top: 0px; padding-left: 0px; margin: 0px; display: inline; padding-right: 0px; border: 0px;\" title=\"clip_image035\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image035_thumb4.jpg\" alt=\"clip_image035\" width=\"605\" height=\"378\" border=\"0\" \/><\/a><\/p>\n<p>De fait, il faudra ajouter des points d\u2019ancrage \u00e0 notre plateau. Avant de placer le moteur, il faut placer quelques points d\u2019ancrage correspondant (ou pas, ce n\u2019est pas une n\u00e9cessit\u00e9 car la position sera relative), au d\u00e9cor.<\/p>\n<p>Voici un exemple de pr\u00e9paration, ind\u00e9pendant de la future position du d\u00e9cor.<\/p>\n<p><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0375.jpg\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; padding-top: 0px; padding-left: 0px; margin: 0px; display: inline; padding-right: 0px; border: 0px;\" title=\"clip_image037\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image037_thumb5.jpg\" alt=\"clip_image037\" width=\"604\" height=\"292\" border=\"0\" \/><\/a><\/p>\n<p>L\u2019ancrage se fait des \u00ab fixed \u00bb <a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0395.jpg\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; padding-top: 0px; padding-left: 0px; margin: 0px; display: inline; padding-right: 0px; border: 0px;\" title=\"clip_image039\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image039_thumb5.jpg\" alt=\"clip_image039\" width=\"34\" height=\"30\" border=\"0\" \/><\/a> qui sont attach\u00e9s au plateau.<\/p>\n<p>Grouper l\u2019ensemble des points et le plateau, puis cr\u00e9er le moteur.<\/p>\n<p><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0415.jpg\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; padding-top: 0px; padding-left: 0px; margin: 0px; display: inline; padding-right: 0px; border: 0px;\" title=\"clip_image041\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image041_thumb5.jpg\" alt=\"clip_image041\" width=\"604\" height=\"115\" border=\"0\" \/><\/a><\/p>\n<p>Le moteur entraine l\u2019ensemble du syst\u00e8me.<\/p>\n<p>Il faut juste maintenant attacher les pi\u00e8ces de d\u00e9cor aux points \u00ab fixed \u00bb. Et voil\u00e0 tout tourne sans casse, et m\u00eame \u00e0 grande vitesse\u2026<\/p>\n<p><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0434.jpg\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; padding-top: 0px; padding-left: 0px; margin: 0px; display: inline; padding-right: 0px; border: 0px;\" title=\"clip_image043\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image043_thumb4.jpg\" alt=\"clip_image043\" width=\"605\" height=\"378\" border=\"0\" \/><\/a><\/p>\n<p><b><br \/>\n<\/b><\/p>\n<h3>La question des perches.<\/h3>\n<p>Dans cet exemple, il sera fait un ensemble de perches, sur lesquelles il faudra accrocher des \u00e9l\u00e9ments de d\u00e9cor et indiquer \u00e0 l\u2019utilisateur d\u2019\u00e9ventuelles collisions entre le sol et le d\u00e9cor ou entre les \u00e9l\u00e9ments de d\u00e9cor entre eux.<\/p>\n<h4>Cr\u00e9er une perche.<\/h4>\n<p><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0454.jpg\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; padding-top: 0px; padding-left: 0px; margin: 0px; display: inline; padding-right: 0px; border: 0px;\" title=\"clip_image045\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image045_thumb4.jpg\" alt=\"clip_image045\" width=\"603\" height=\"99\" border=\"0\" \/><\/a><\/p>\n<p>Fixer une rotule pour avoir un peu de balancement du d\u00e9cor accroch\u00e9. Dans le cas contraire, on peut mettre un point \u00ab fixed \u00bb comme dans l\u2019exemple pr\u00e9c\u00e9dent.<\/p>\n<p>Grouper l\u2019ensemble. Et placer la perche \u00e0 5m du sol.<\/p>\n<p>Cr\u00e9er un joint \u00ab Slider \u00bb.<\/p>\n<p><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0474.jpg\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; padding-top: 0px; padding-left: 0px; margin: 0px; display: inline; padding-right: 0px; border: 0px;\" title=\"clip_image047\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image047_thumb4.jpg\" alt=\"clip_image047\" width=\"604\" height=\"297\" border=\"0\" \/><\/a><\/p>\n<p>Comme la perche est en hauteur, (appuy\u00e9e), la valeur min est n\u00e9gative et la valeur max nulle, le cas inverse aurait pu \u00eatre envisag\u00e9, avec la perche en bas, (charg\u00e9e) et un Min nul avec un Max = 5.<\/p>\n<p>Dans la case \u00ab controller \u00bb il va \u00eatre indiqu\u00e9 que l\u2019on souhaite un curseur de contr\u00f4le (slider, ne pas confondre avec le joint slider), et donner un nom \u00e0 ce curseur.<\/p>\n<p>Syntaxe : <b>slider(\u00ab perche1 \u00bb)<\/b><\/p>\n<p><b><i>Attention, les distances dans Sketchyphysics sont en pieds\/pouces. La conversion sera faite \u00e0 la vol\u00e9e :<\/i><\/b><\/p>\n<p>Syntaxe<b> : slider(\u00ab perche1 \u00bb)*39.37<\/b><\/p>\n<p>Maintenant la perche se d\u00e9place bien sur 5m et est contr\u00f4l\u00e9e par le curseur.<\/p>\n<p><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0494.jpg\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; padding-top: 0px; padding-left: 0px; margin: 0px; display: inline; padding-right: 0px; border: 0px;\" title=\"clip_image049\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image049_thumb4.jpg\" alt=\"clip_image049\" width=\"604\" height=\"396\" border=\"0\" \/><\/a><\/p>\n<h4>Accrocher un \u00e9l\u00e9ment de d\u00e9cor.<\/h4>\n<p>L\u2019accrochage de l\u2019\u00e9l\u00e9ment de d\u00e9cor invite \u00e0 r\u00e9fl\u00e9chir au centre de gravit\u00e9. M\u00eame s\u2019il n\u2019est pas tr\u00e8s pr\u00e9cis et un peu trop dynamique, Sketchyphysics autorise une premi\u00e8re approche.<\/p>\n<p><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0513.jpg\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; padding-top: 0px; padding-left: 0px; margin: 0px; display: inline; padding-right: 0px; border: 0px;\" title=\"clip_image051\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image051_thumb3.jpg\" alt=\"clip_image051\" width=\"605\" height=\"292\" border=\"0\" \/><\/a><\/p>\n<p>Pour \u00e9vite un balancement trop prononc\u00e9, on peut augmenter la valeur du \u00ab Damp \u00bb, 10 par exemple.<\/p>\n<p><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0533.jpg\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; padding-top: 0px; padding-left: 0px; margin: 0px; display: inline; padding-right: 0px; border: 0px;\" title=\"clip_image053\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image053_thumb3.jpg\" alt=\"clip_image053\" width=\"604\" height=\"203\" border=\"0\" \/><\/a><\/p>\n<h4>Effectuer un test de collision.<\/h4>\n<p>Il est possible de signaler chaque fois que le d\u00e9cor touche le sol.<\/p>\n<p>Editer les propri\u00e9t\u00e9s de sol avec \u00ab l\u2019inspector \u00bb. Dans la case script, placer le test suivant :<\/p>\n<p><b>ontouch{|toucher,position,speed|<\/b><\/p>\n<p><b>logLine(\u00ab\u00a0touche le sol\u00a0\u00bb)<\/b><\/p>\n<p><b>}<\/b><\/p>\n<p>Chaque fois que qu\u2019un objet touchera le sol, la phrase s\u2019affichera.<\/p>\n<p><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0551.jpg\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; padding-top: 0px; padding-left: 0px; margin: 0px; display: inline; padding-right: 0px; border: 0px;\" title=\"clip_image055\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image055_thumb1.jpg\" alt=\"clip_image055\" width=\"604\" height=\"278\" border=\"0\" \/><\/a><\/p>\n<p>Construire maintenant une autre perche pour faire des tests de collision entre objets accroch\u00e9s.<\/p>\n<p><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0571.jpg\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; padding-top: 0px; padding-left: 0px; margin: 0px; display: inline; padding-right: 0px; border: 0px;\" title=\"clip_image057\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image057_thumb1.jpg\" alt=\"clip_image057\" width=\"605\" height=\"378\" border=\"0\" \/><\/a><\/p>\n<p>De m\u00eame que pour le sol, \u00e9diter les \u00e9l\u00e9ments de d\u00e9cor pour scripter les tests de collision :<\/p>\n<table border=\"0\" cellspacing=\"0\" cellpadding=\"0\">\n<tbody>\n<tr>\n<td valign=\"top\" width=\"307\">Pour l\u2019abribus :<\/p>\n<p><b>ontouch{|toucher,position,speed|<\/b><\/p>\n<p><b>logLine(\u00ab\u00a0touche l&rsquo;abribus\u00a0\u00bb)<\/b><\/p>\n<p><b>}<\/b><\/td>\n<td valign=\"top\" width=\"307\">Pour le fauteuil :<\/p>\n<p><b>ontouch{|toucher,position,speed|<\/b><\/p>\n<p><b>logLine(\u00ab\u00a0touche le fauteuil\u00a0\u00bb)<\/b><\/p>\n<p><b>}<\/b><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0591.jpg\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; padding-top: 0px; padding-left: 0px; display: inline; padding-right: 0px; border: 0px;\" title=\"clip_image059\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image059_thumb1.jpg\" alt=\"clip_image059\" width=\"604\" height=\"287\" border=\"0\" \/><\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>SketchupPhysics-cr\u00e9ation d\u2019un tampon. Principe du \u00ab Slider \u00bb. Pour r\u00e9aliser le tampon, il sera utilis\u00e9 un Joint de type Slider, qui imprime un mouvement le long d\u2019un axe. Cr\u00e9er un plateau, compos\u00e9 d\u2019un carr\u00e9 extrud\u00e9. L\u2019objet doit \u00eatre group\u00e9. Prendre l\u2019outil \u00ab Slider \u00bb et le placer le long d\u2019une ar\u00eate, verticalement. 1. Cliquer sur &hellip; <a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=5153\" class=\"more-link\">Continuer la lecture de <span class=\"screen-reader-text\">Sketchup&ndash;SketchupPhysics &#8211; cr&eacute;ation d&rsquo;un tampon<\/span>  <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[6,17],"tags":[304,83],"class_list":["post-5153","post","type-post","status-publish","format-standard","hentry","category-3d","category-sketchup","tag-sketchup","tag-sketchyphysics"],"_links":{"self":[{"href":"https:\/\/www.keris-studio.fr\/blog\/index.php?rest_route=\/wp\/v2\/posts\/5153","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.keris-studio.fr\/blog\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.keris-studio.fr\/blog\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.keris-studio.fr\/blog\/index.php?rest_route=\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.keris-studio.fr\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=5153"}],"version-history":[{"count":2,"href":"https:\/\/www.keris-studio.fr\/blog\/index.php?rest_route=\/wp\/v2\/posts\/5153\/revisions"}],"predecessor-version":[{"id":6306,"href":"https:\/\/www.keris-studio.fr\/blog\/index.php?rest_route=\/wp\/v2\/posts\/5153\/revisions\/6306"}],"wp:attachment":[{"href":"https:\/\/www.keris-studio.fr\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=5153"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.keris-studio.fr\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=5153"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.keris-studio.fr\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=5153"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}