{"id":5091,"date":"2010-11-22T15:47:00","date_gmt":"2010-11-22T14:47:00","guid":{"rendered":"http:\/\/www.keris-studio.fr\/blog\/?p=5091"},"modified":"2015-01-10T11:22:15","modified_gmt":"2015-01-10T10:22:15","slug":"3dsmaxflou-de-distance","status":"publish","type":"post","link":"https:\/\/www.keris-studio.fr\/blog\/?p=5091","title":{"rendered":"3dsmax &#8211; flou de distance"},"content":{"rendered":"<p align=\"justify\">Mise en place d\u2019une profondeur de champ <\/p>\n<p align=\"justify\">Cr\u00e9ation la sc\u00e8ne dans max, penser \u00e0 composer de telle mani\u00e8re qu\u2019une perspective soit appuy\u00e9e. <\/p>\n<p align=\"justify\"><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image00229.jpg\"><img loading=\"lazy\" decoding=\"async\" title=\"clip_image002\" style=\"border-top: 0px; border-right: 0px; background-image: none; border-bottom: 0px; padding-top: 0px; padding-left: 0px; margin: 0px; border-left: 0px; display: inline; padding-right: 0px\" border=\"0\" alt=\"clip_image002\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image002_thumb29.jpg\" width=\"605\" height=\"340\"><\/a><\/p>\n<p align=\"justify\">Rendu Scanline <\/p>\n<p align=\"justify\"><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0042.png\"><img loading=\"lazy\" decoding=\"async\" title=\"clip_image004\" style=\"border-top: 0px; border-right: 0px; background-image: none; border-bottom: 0px; padding-top: 0px; padding-left: 0px; margin: 0px; border-left: 0px; display: inline; padding-right: 0px\" border=\"0\" alt=\"clip_image004\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image004_thumb2.png\" width=\"604\" height=\"400\"><\/a><\/p>\n<p align=\"justify\">Rendu LightTracer (en option, c\u2019est juste pour d\u00e9couvrir ce mode de rendu, cela n\u2019affecte en rien ce qui suit). <\/p>\n<p align=\"justify\"><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image00620.jpg\"><img loading=\"lazy\" decoding=\"async\" title=\"clip_image006\" style=\"border-top: 0px; border-right: 0px; background-image: none; border-bottom: 0px; padding-top: 0px; padding-left: 0px; margin: 0px; border-left: 0px; display: inline; padding-right: 0px\" border=\"0\" alt=\"clip_image006\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image006_thumb20.jpg\" width=\"605\" height=\"365\"><\/a><\/p>\n<p align=\"justify\">Choisir Render setup \/ Render Elements et choisir ZDepth = profondeur de champs. <\/p>\n<p align=\"justify\"><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0073.png\"><img loading=\"lazy\" decoding=\"async\" title=\"clip_image007\" style=\"border-top: 0px; border-right: 0px; background-image: none; border-bottom: 0px; padding-top: 0px; padding-left: 0px; margin: 0px; border-left: 0px; display: inline; padding-right: 0px\" border=\"0\" alt=\"clip_image007\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image007_thumb3.png\" width=\"531\" height=\"675\"><\/a><\/p>\n<p align=\"justify\">Relancer le calcul <\/p>\n<p align=\"justify\">Deux fichiers sont produits : l\u2019image et l\u2019image en niveau de gris indiquant la \u00ab profondeur de l\u2019image \u00bb. <\/p>\n<p align=\"justify\"><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0095.jpg\"><img loading=\"lazy\" decoding=\"async\" title=\"clip_image009\" style=\"border-top: 0px; border-right: 0px; background-image: none; border-bottom: 0px; padding-top: 0px; padding-left: 0px; margin: 0px; border-left: 0px; display: inline; padding-right: 0px\" border=\"0\" alt=\"clip_image009\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image009_thumb5.jpg\" width=\"605\" height=\"340\"><\/a><\/p>\n<p align=\"justify\">On passe dans Photoshop apr\u00e8s avoir enregistr\u00e9 les deux fichiers au format TGA pour avoir la couche Alpha. Si le fichier est enregistr\u00e9 dans d\u2019autres formats, il faudra ajouter plus tard la couche alpha dans Photoshop. <a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0118.jpg\"><img loading=\"lazy\" decoding=\"async\" title=\"clip_image011\" style=\"border-top: 0px; border-right: 0px; background-image: none; border-bottom: 0px; padding-top: 0px; padding-left: 0px; margin: 0px; border-left: 0px; display: inline; padding-right: 0px\" border=\"0\" alt=\"clip_image011\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image011_thumb7.jpg\" width=\"605\" height=\"300\"><\/a><\/p>\n<p align=\"justify\"><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0138.jpg\"><img loading=\"lazy\" decoding=\"async\" title=\"clip_image013\" style=\"border-top: 0px; border-right: 0px; background-image: none; border-bottom: 0px; padding-top: 0px; padding-left: 0px; margin: 0px; border-left: 0px; display: inline; padding-right: 0px\" border=\"0\" alt=\"clip_image013\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image013_thumb6.jpg\" width=\"605\" height=\"299\"><\/a><\/p>\n<p align=\"justify\">Dans photoshop, ouvrir le fichier base.tga et activer la couche alpha dans les \u00ab couches \u00bb ou Channel en anglais. <\/p>\n<p align=\"justify\"><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0158.jpg\"><img loading=\"lazy\" decoding=\"async\" title=\"clip_image015\" style=\"border-top: 0px; border-right: 0px; background-image: none; border-bottom: 0px; padding-top: 0px; padding-left: 0px; margin: 0px; border-left: 0px; display: inline; padding-right: 0px\" border=\"0\" alt=\"clip_image015\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image015_thumb6.jpg\" width=\"604\" height=\"321\"><\/a><\/p>\n<p align=\"justify\">Maintenant copier l\u2019image Zdepth dans le channel alpha de Base. <\/p>\n<p align=\"justify\"><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image01710.jpg\"><img loading=\"lazy\" decoding=\"async\" title=\"clip_image017\" style=\"border-top: 0px; border-right: 0px; background-image: none; border-bottom: 0px; padding-top: 0px; padding-left: 0px; margin: 0px; border-left: 0px; display: inline; padding-right: 0px\" border=\"0\" alt=\"clip_image017\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image017_thumb8.jpg\" width=\"604\" height=\"304\"><\/a><\/p>\n<p align=\"justify\">Aller dans Blur \/ Lens Blur ou att\u00e9nuation \/ att\u00e9nuation de lentille. <\/p>\n<p align=\"justify\"><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0197.jpg\"><img loading=\"lazy\" decoding=\"async\" title=\"clip_image019\" style=\"border-top: 0px; border-right: 0px; background-image: none; border-bottom: 0px; padding-top: 0px; padding-left: 0px; margin: 0px; border-left: 0px; display: inline; padding-right: 0px\" border=\"0\" alt=\"clip_image019\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image019_thumb5.jpg\" width=\"605\" height=\"345\"><\/a><\/p>\n<p align=\"justify\">Charger la couche Alpha comme couche de distance, puis ajuster les param\u00e8tres pour obtenir le flou de distance voulu. Eventuellement, inverser, pour jouer premier plan \/ arri\u00e8re-plan. <\/p>\n<p align=\"justify\"><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0219.jpg\"><img loading=\"lazy\" decoding=\"async\" title=\"clip_image021\" style=\"border-top: 0px; border-right: 0px; background-image: none; border-bottom: 0px; padding-top: 0px; padding-left: 0px; margin: 0px; border-left: 0px; display: inline; padding-right: 0px\" border=\"0\" alt=\"clip_image021\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image021_thumb8.jpg\" width=\"604\" height=\"262\"><\/a><\/p>\n<p align=\"justify\">Valider, c\u2019est termin\u00e9. D\u00e9sactiver l\u2019Alpha pour avoir l\u2019image compl\u00e8te. <\/p>\n<p align=\"justify\"><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0239.jpg\"><img loading=\"lazy\" decoding=\"async\" title=\"clip_image023\" style=\"border-top: 0px; border-right: 0px; background-image: none; border-bottom: 0px; padding-top: 0px; padding-left: 0px; margin: 0px; border-left: 0px; display: inline; padding-right: 0px\" border=\"0\" alt=\"clip_image023\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image023_thumb8.jpg\" width=\"627\" height=\"278\"><\/a><\/p>\n<p align=\"justify\"><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0258.jpg\"><img loading=\"lazy\" decoding=\"async\" title=\"clip_image025\" style=\"border-top: 0px; border-right: 0px; background-image: none; border-bottom: 0px; padding-top: 0px; padding-left: 0px; border-left: 0px; display: inline; padding-right: 0px\" border=\"0\" alt=\"clip_image025\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image025_thumb7.jpg\" width=\"627\" height=\"326\"><\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Mise en place d\u2019une profondeur de champ Cr\u00e9ation la sc\u00e8ne dans max, penser \u00e0 composer de telle mani\u00e8re qu\u2019une perspective soit appuy\u00e9e. Rendu Scanline Rendu LightTracer (en option, c\u2019est juste pour d\u00e9couvrir ce mode de rendu, cela n\u2019affecte en rien ce qui suit). Choisir Render setup \/ Render Elements et choisir ZDepth = profondeur de &hellip; <a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=5091\" class=\"more-link\">Continuer la lecture de <span class=\"screen-reader-text\">3dsmax &#8211; flou de distance<\/span>  <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[6,7,8],"tags":[302],"class_list":["post-5091","post","type-post","status-publish","format-standard","hentry","category-3d","category-3dsmax","category-methodologie","tag-3dsmax"],"_links":{"self":[{"href":"https:\/\/www.keris-studio.fr\/blog\/index.php?rest_route=\/wp\/v2\/posts\/5091","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.keris-studio.fr\/blog\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.keris-studio.fr\/blog\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.keris-studio.fr\/blog\/index.php?rest_route=\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.keris-studio.fr\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=5091"}],"version-history":[{"count":2,"href":"https:\/\/www.keris-studio.fr\/blog\/index.php?rest_route=\/wp\/v2\/posts\/5091\/revisions"}],"predecessor-version":[{"id":7179,"href":"https:\/\/www.keris-studio.fr\/blog\/index.php?rest_route=\/wp\/v2\/posts\/5091\/revisions\/7179"}],"wp:attachment":[{"href":"https:\/\/www.keris-studio.fr\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=5091"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.keris-studio.fr\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=5091"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.keris-studio.fr\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=5091"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}