{"id":1163,"date":"2011-03-16T16:34:17","date_gmt":"2011-03-16T15:34:17","guid":{"rendered":"http:\/\/www.keris-studio.fr\/blog\/?p=1163"},"modified":"2014-11-22T12:32:50","modified_gmt":"2014-11-22T11:32:50","slug":"intgration-dun-modle-dans-une-photographie-2","status":"publish","type":"post","link":"https:\/\/www.keris-studio.fr\/blog\/?p=1163","title":{"rendered":"3dsmax &#8211; Int&eacute;gration d&rsquo;un mod&egrave;le dans une photographie."},"content":{"rendered":"<p>Tutoriel 3dsmax 2011 et 3dsmax Design 2011, int\u00e9gration d\u2019un mod\u00e8le dans une photographie.<\/p>\n<h3>R\u00e9glage de la vue<\/h3>\n<p>Dans un premier temps l\u2019image dans laquelle est int\u00e9gr\u00e9e dans la fen\u00eatre de travail. Pour ce faire, la placer en arri\u00e8re-plan : Aller dans \u00ab environnement \u00bb (touche huit) et charger l\u2019image dans les param\u00e8tres d\u2019arri\u00e8re-plan.<\/p>\n<p><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0016.png\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; margin: 0px; padding-left: 0px; padding-right: 0px; display: inline; padding-top: 0px; border-width: 0px;\" title=\"clip_image001[6]\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0016_thumb.png\" alt=\"clip_image001[6]\" width=\"356\" height=\"231\" border=\"0\" \/><\/a><\/p>\n<p>Un rendu de v\u00e9rification peut \u00eatre effectu\u00e9.<\/p>\n<p>Aller ensuite dans les r\u00e9glages de l\u2019arri\u00e8re-plan de la fen\u00eatre de visualisation (ALT+B) <a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0036.jpg\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; margin: 0px; padding-left: 0px; padding-right: 0px; display: inline; padding-top: 0px; border-width: 0px;\" title=\"clip_image003[6]\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0036_thumb.jpg\" alt=\"clip_image003[6]\" width=\"609\" height=\"434\" border=\"0\" \/><\/a><\/p>\n<p>Cocher ensuite : utiliser l\u2019image d\u2019arri\u00e8re plan et afficher l\u2019arri\u00e8re-plan.<\/p>\n<p><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0046.png\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; margin: 0px; padding-left: 0px; padding-right: 0px; display: inline; padding-top: 0px; border-width: 0px;\" title=\"clip_image004[6]\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0046_thumb.png\" alt=\"clip_image004[6]\" width=\"372\" height=\"455\" border=\"0\" \/><\/a> : Valider.<\/p>\n<p>La photo s\u2019affiche dans la fen\u00eatre de travail.<\/p>\n<p>Positionner correctement l\u2019objet en perspective puis convertir la perspective en cam\u00e9ra : CTRL+C.<\/p>\n<p>Dans le cas pr\u00e9sent, la focale de la cam\u00e9ra ne correspond pas, le r\u00e9gler dans les param\u00e9trages de la cam\u00e9ra -&gt; s\u00e9lectionner la cam\u00e9ra et aller dans l\u2019onglet modifier. Choisir la valeur qui correspond soit par connaissance de l\u2019appareil qui a pris la photo, soit par t\u00e2tonnement. La cr\u00e9ation d\u2019un objet r\u00e9gulier peut aider.<\/p>\n<p><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0056.png\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; margin: 0px; padding-left: 0px; padding-right: 0px; display: inline; padding-top: 0px; border-width: 0px;\" title=\"clip_image005[6]\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0056_thumb.png\" alt=\"clip_image005[6]\" width=\"187\" height=\"540\" border=\"0\" \/><\/a><\/p>\n<p>La vue est en place.<\/p>\n<p><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0076.jpg\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; margin: 0px; padding-left: 0px; padding-right: 0px; display: inline; padding-top: 0px; border-width: 0px;\" title=\"clip_image007[6]\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0076_thumb.jpg\" alt=\"clip_image007[6]\" width=\"632\" height=\"357\" border=\"0\" \/><\/a><\/p>\n<p>Il faut faire en sorte maintenant que les ombres de la maison se porte sur la photo.<\/p>\n<p><b><br \/>\n<\/b><\/p>\n<h3>R\u00e9glage de la texture du terrain.<\/h3>\n<p>Pour que le terrain se fonde dans la photo, il faut lui appliquer un modificateur qui le fera r\u00e9agir en fonction de la cam\u00e9ra.<\/p>\n<p>S\u00e9lectionner le terrain et appliquer le modificateur \u00ab map camera \u00bb en fran\u00e7ais et \u00ab camera map \u00bb en anglais.<\/p>\n<p><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0086.png\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; margin: 0px; padding-left: 0px; padding-right: 0px; display: inline; padding-top: 0px; border-width: 0px;\" title=\"clip_image008[6]\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0086_thumb.png\" alt=\"clip_image008[6]\" width=\"182\" height=\"349\" border=\"0\" \/><\/a><\/p>\n<p>Passer en vue de dessus (touche T) et cliquer sur le bouton \u00ab choisir camera \u00bb (\u00ab pick camera) et d\u00e9signer la cam\u00e9ra d\u00e9finissant la vue.<\/p>\n<p>Pour l\u2019instant rien n\u2019est chang\u00e9.<\/p>\n<h3>R\u00e9glage des textures.<\/h3>\n<p>Tout va se jouer maintenant dans le r\u00e9glage des textures. C\u2019est la partie la plus complexe qu\u2019il faut effectuer pr\u00e9cis\u00e9ment.<\/p>\n<h4>Texture d\u2019arri\u00e8re plan<\/h4>\n<p>La texture d\u2019arri\u00e8re-plan va maintenant \u00eatre modifi\u00e9e pour interagir avec les \u00e9l\u00e9ments 3D.<\/p>\n<p>Aller dans \u00ab Environnement \u00bb (touche huit) et charger \u00e0 la place de l\u2019image \u00ab Environnent Background Switcher \u00bb<\/p>\n<p><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0106.jpg\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; margin: 0px; padding-left: 0px; padding-right: 0px; display: inline; padding-top: 0px; border-width: 0px;\" title=\"clip_image010[6]\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0106_thumb.jpg\" alt=\"clip_image010[6]\" width=\"631\" height=\"284\" border=\"0\" \/><\/a><\/p>\n<p>Faire maintenant un glisser\/d\u00e9poser en instance du bouton environnement dans l\u2019\u00e9diteur de mat\u00e9riaux. Pour lancer l\u2019\u00e9diteur de mat\u00e9riaux touche M<\/p>\n<p><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0116.png\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; margin: 0px; padding-left: 0px; padding-right: 0px; display: inline; padding-top: 0px; border-width: 0px;\" title=\"clip_image011[6]\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0116_thumb.png\" alt=\"clip_image011[6]\" width=\"637\" height=\"257\" border=\"0\" \/><\/a><\/p>\n<p>Cliquer dans la ligne Background et choisir l\u2019image de l\u2019arri\u00e8re-plan de tout \u00e0 l\u2019heure.<\/p>\n<p><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0136.jpg\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; margin: 0px; padding-left: 0px; padding-right: 0px; display: inline; padding-top: 0px; border-width: 0px;\" title=\"clip_image013[6]\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0136_thumb.jpg\" alt=\"clip_image013[6]\" width=\"631\" height=\"173\" border=\"0\" \/><\/a><\/p>\n<p>Le fond de la fen\u00eatre apparait tout noir, c\u2019est normal.<\/p>\n<p><b><i><br \/>\n<\/i><\/b><\/p>\n<h4>Texture du terrain<\/h4>\n<p>Dans l\u2019\u00e9diteur de mat\u00e9riaux, choisir un slot libre et charger \u00ab Matte\/Shadow\/Reflexions \u00bb<\/p>\n<p><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0156.jpg\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; margin: 0px; padding-left: 0px; padding-right: 0px; display: inline; padding-top: 0px; border-width: 0px;\" title=\"clip_image015[6]\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0156_thumb.jpg\" alt=\"clip_image015[6]\" width=\"631\" height=\"196\" border=\"0\" \/><\/a><\/p>\n<p>Dans la ligne \u00ab Camera Mapped Background \u00bb cliquer dans la petite case et choisir \u00ab Environment\/background Camera Map \u00bb<\/p>\n<p><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0176.jpg\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; margin: 0px; padding-left: 0px; padding-right: 0px; display: inline; padding-top: 0px; border-width: 0px;\" title=\"clip_image017[6]\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0176_thumb.jpg\" alt=\"clip_image017[6]\" width=\"631\" height=\"223\" border=\"0\" \/><\/a><\/p>\n<p>Dans Map, choisir Bitmap et charger l\u2019image d\u2019arri\u00e8re plan.<\/p>\n<p><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0196.jpg\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; margin: 0px; padding-left: 0px; padding-right: 0px; display: inline; padding-top: 0px; border-width: 0px;\" title=\"clip_image019[6]\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0196_thumb.jpg\" alt=\"clip_image019[6]\" width=\"631\" height=\"111\" border=\"0\" \/><\/a><\/p>\n<p>Effectuer un glisser\/d\u00e9poser de la texture sur le terrain.<\/p>\n<p><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0216.jpg\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; margin: 0px; padding-left: 0px; padding-right: 0px; display: inline; padding-top: 0px; border-width: 0px;\" title=\"clip_image021[6]\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0216_thumb.jpg\" alt=\"clip_image021[6]\" width=\"631\" height=\"243\" border=\"0\" \/><\/a><\/p>\n<h3>Param\u00e9trage du rendu<\/h3>\n<p>Aller dans environnement (touche huit) et r\u00e9gler l\u2019exposition en logarithmique et lumi\u00e8re ext\u00e9rieure.<\/p>\n<p><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0226.png\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; margin: 0px; padding-left: 0px; padding-right: 0px; display: inline; padding-top: 0px; border-width: 0px;\" title=\"clip_image022[6]\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0226_thumb.png\" alt=\"clip_image022[6]\" width=\"327\" height=\"116\" border=\"0\" \/><\/a><\/p>\n<p>Effectuer un rendu de contr\u00f4le.<\/p>\n<p><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0246.jpg\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; margin: 0px; padding-left: 0px; padding-right: 0px; display: inline; padding-top: 0px; border-width: 0px;\" title=\"clip_image024[6]\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0246_thumb.jpg\" alt=\"clip_image024[6]\" width=\"631\" height=\"359\" border=\"0\" \/><\/a><\/p>\n<p>Le syst\u00e8me fonctionne, mais, le plan est trop sombre et les ombres beaucoup trop noires.<\/p>\n<p>Pour \u00e9claircir le plan, il faut aller dans les r\u00e9glages du camera map de la texture.<\/p>\n<p>Si le dernier \u00e9tat de la texture ressemble \u00e0 cela, cliquer sur le bouton aller \u00e0 Parent pour remonter dans l\u2019arborescence.<\/p>\n<p><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0256.png\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; margin: 0px; padding-left: 0px; padding-right: 0px; display: inline; padding-top: 0px; border-width: 0px;\" title=\"clip_image025[6]\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0256_thumb.png\" alt=\"clip_image025[6]\" width=\"362\" height=\"330\" border=\"0\" \/><\/a><\/p>\n<p>On se retrouve ici :<\/p>\n<p><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0266.png\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; margin: 0px; padding-left: 0px; padding-right: 0px; display: inline; padding-top: 0px; border-width: 0px;\" title=\"clip_image026[6]\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0266_thumb.png\" alt=\"clip_image026[6]\" width=\"366\" height=\"237\" border=\"0\" \/><\/a><\/p>\n<p>Modifier la valeur du multiplier. Inutile de calculer l\u2019image en entier. Id\u00e9alement, il faut faire en sorte que le terrain se positionne sur des \u00e9l\u00e9ments remarquables de la photo, pour la fusion soit le plus invisible possible.<\/p>\n<p>Il faut maintenant r\u00e9gler les ombres. Remonter encore d\u2019un niveau.<\/p>\n<p><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0276.png\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; margin: 0px; padding-left: 0px; padding-right: 0px; display: inline; padding-top: 0px; border-width: 0px;\" title=\"clip_image027[6]\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0276_thumb.png\" alt=\"clip_image027[6]\" width=\"365\" height=\"160\" border=\"0\" \/><\/a><\/p>\n<p>Aller dans \u00ab Ambient\/shadows intensity \u00bb<\/p>\n<p><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0286.png\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; margin: 0px; padding-left: 0px; padding-right: 0px; display: inline; padding-top: 0px; border-width: 0px;\" title=\"clip_image028[6]\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0286_thumb.png\" alt=\"clip_image028[6]\" width=\"355\" height=\"413\" border=\"0\" \/><\/a><\/p>\n<p>Il faut augmenter la valeur pour avoir une ombre moins noire :<\/p>\n<p><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0306.jpg\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; margin: 0px; padding-left: 0px; padding-right: 0px; display: inline; padding-top: 0px; border-width: 0px;\" title=\"clip_image030[6]\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0306_thumb.jpg\" alt=\"clip_image030[6]\" width=\"631\" height=\"179\" border=\"0\" \/><\/a><\/p>\n<p>Il est possible ensuite d\u2019adoucir la frange de l\u2019ombre. Sellectionner la lumi\u00e8re solaire dans la sc\u00e8ne ou dans la liste des objets.<\/p>\n<p><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0317.png\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; margin: 0px; padding-left: 0px; padding-right: 0px; display: inline; padding-top: 0px; border-width: 0px;\" title=\"clip_image031[7]\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0317_thumb.png\" alt=\"clip_image031[7]\" width=\"520\" height=\"283\" border=\"0\" \/><\/a><\/p>\n<p>Aller ensuite dans \u00ab modifications \u00bb pour r\u00e9gler les param\u00e8tres de la lumi\u00e8re.<\/p>\n<p>Augmenter la valeur de \u00ab Douceur \u00bb ou \u00ab Softness \u00bb des ombres du soleil pour avoir un d\u00e9grad\u00e9 plus progessif, correspondant \u00e0 l\u2019image. Il est possible d\u2019augmenter le nombre de samples pour une meilleure d\u00e9finition.<\/p>\n<p><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0326.png\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; margin: 0px; padding-left: 0px; padding-right: 0px; display: inline; padding-top: 0px; border-width: 0px;\" title=\"clip_image032[6]\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0326_thumb.png\" alt=\"clip_image032[6]\" width=\"176\" height=\"114\" border=\"0\" \/><\/a><\/p>\n<p>Il est possible \u00e9galement de rendre compte d\u2019un ciel un peu plus couvert en augmentant la valeur du d\u00f4me de ciel.<\/p>\n<p><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0336.png\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; margin: 0px; padding-left: 0px; padding-right: 0px; display: inline; padding-top: 0px; border-width: 0px;\" title=\"clip_image033[6]\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0336_thumb.png\" alt=\"clip_image033[6]\" width=\"184\" height=\"75\" border=\"0\" \/><\/a><\/p>\n<p>Pour unifier les tonalit\u00e9s, aller dans les r\u00e9glages de teinte.<\/p>\n<p><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0346.png\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; margin: 0px; padding-left: 0px; padding-right: 0px; display: inline; padding-top: 0px; border-width: 0px;\" title=\"clip_image034[6]\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0346_thumb.png\" alt=\"clip_image034[6]\" width=\"174\" height=\"74\" border=\"0\" \/><\/a><\/p>\n<p>Les valeurs s\u2019\u00e9tagent entre -1 et 1, de valeurs froides (bleut\u00e9es) \u00e0 des valeurs chaudes (jaunes-oranges). Augmenter la valeur des rebonds pour avoir un meilleur rendu.<\/p>\n<p><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0366.jpg\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; margin: 0px; padding-left: 0px; padding-right: 0px; display: inline; padding-top: 0px; border-width: 0px;\" title=\"clip_image036[6]\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0366_thumb.jpg\" alt=\"clip_image036[6]\" width=\"631\" height=\"482\" border=\"0\" \/><\/a><\/p>\n<h3>Am\u00e9liorations<\/h3>\n<p>La derni\u00e8re partie est post-trait\u00e9e dans Photoshop.<\/p>\n<p>Les voitures du premier plan sont red\u00e9coup\u00e9es et coll\u00e9es devant la sc\u00e8ne.<\/p>\n<p>Dans Max, une sauvegarde au format PNG (format compress\u00e9 sans destructions) isole de sujet et son ombre de son arri\u00e8re plan. Ce sera plus pratique pour la composition.<\/p>\n<p><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0386.jpg\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; margin: 0px; padding-left: 0px; padding-right: 0px; display: inline; padding-top: 0px; border-width: 0px;\" title=\"clip_image038[6]\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0386_thumb.jpg\" alt=\"clip_image038[6]\" width=\"609\" height=\"354\" border=\"0\" \/><\/a><\/p>\n<p>Replacer la photographie en fond. Les effets de superposition vont se retrouver.<\/p>\n<p><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0406.jpg\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; margin: 0px; padding-left: 0px; padding-right: 0px; display: inline; padding-top: 0px; border-width: 0px;\" title=\"clip_image040[6]\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0406_thumb.jpg\" alt=\"clip_image040[6]\" width=\"608\" height=\"357\" border=\"0\" \/><\/a><\/p>\n<p>D\u00e9couper le premier plan.<\/p>\n<p><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0426.jpg\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; margin: 0px; padding-left: 0px; padding-right: 0px; display: inline; padding-top: 0px; border-width: 0px;\" title=\"clip_image042[6]\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0426_thumb.jpg\" alt=\"clip_image042[6]\" width=\"609\" height=\"135\" border=\"0\" \/><\/a><\/p>\n<p>Il reste \u00e0 \u00e9quilibrer la colorim\u00e9trie de la Villa avec l\u2019image de fond.<\/p>\n<p><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0446.jpg\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; margin: 0px; padding-left: 0px; padding-right: 0px; display: inline; padding-top: 0px; border-width: 0px;\" title=\"clip_image044[6]\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0446_thumb.jpg\" alt=\"clip_image044[6]\" width=\"608\" height=\"222\" border=\"0\" \/><\/a><\/p>\n<p>Penser \u00e0 toujours travailler avec des duplications de calques afin de pr\u00e9venir tout probl\u00e8me. Une couleur ambiante en lumi\u00e8re tamis\u00e9e peut \u00eatre ajout\u00e9e. Quelques \u00e9l\u00e9ments de d\u00e9cor comme des arbres sont \u00e9galement des ajouts int\u00e9ressants.<\/p>\n<p><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0466.jpg\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; margin: 0px; padding-left: 0px; padding-right: 0px; display: inline; padding-top: 0px; border-width: 0px;\" title=\"clip_image046[6]\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0466_thumb.jpg\" alt=\"clip_image046[6]\" width=\"608\" height=\"335\" border=\"0\" \/><\/a><\/p>\n<p>Ensuite l\u2019image peut \u00eatre encore post trait\u00e9e pour accentuer certains effets. Ou bien au contraire adoucie pour la rendre plus r\u00e9aliste.<\/p>\n<p><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0486.jpg\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; margin: 0px; padding-left: 0px; padding-right: 0px; display: inline; padding-top: 0px; border-width: 0px;\" title=\"clip_image048[6]\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0486_thumb.jpg\" alt=\"clip_image048[6]\" width=\"610\" height=\"341\" border=\"0\" \/><\/a><\/p>\n<p>Ou faire en sorte qu\u2019il fasse beau dans l\u2019image\u2026<\/p>\n<p><a href=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0506.jpg\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; padding-left: 0px; padding-right: 0px; display: inline; padding-top: 0px; border-width: 0px;\" title=\"clip_image050[6]\" src=\"https:\/\/www.keris-studio.fr\/blog\/wp-content\/clip_image0506_thumb.jpg\" alt=\"clip_image050[6]\" width=\"609\" height=\"333\" border=\"0\" \/><\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Tutoriel 3dsmax 2011 et 3dsmax Design 2011, int\u00e9gration d\u2019un mod\u00e8le dans une photographie. R\u00e9glage de la vue Dans un premier temps l\u2019image dans laquelle est int\u00e9gr\u00e9e dans la fen\u00eatre de travail. Pour ce faire, la placer en arri\u00e8re-plan : Aller dans \u00ab environnement \u00bb (touche huit) et charger l\u2019image dans les param\u00e8tres d\u2019arri\u00e8re-plan. Un rendu &hellip; <a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=1163\" class=\"more-link\">Continuer la lecture de <span class=\"screen-reader-text\">3dsmax &#8211; Int&eacute;gration d&rsquo;un mod&egrave;le dans une photographie.<\/span>  <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[6,7,190,8,174],"tags":[301,302,303,116],"class_list":["post-1163","post","type-post","status-publish","format-standard","hentry","category-3d","category-3dsmax","category-architecture-2","category-methodologie","category-simulations","tag-3d","tag-3dsmax","tag-methodologie","tag-photocomposition"],"_links":{"self":[{"href":"https:\/\/www.keris-studio.fr\/blog\/index.php?rest_route=\/wp\/v2\/posts\/1163","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.keris-studio.fr\/blog\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.keris-studio.fr\/blog\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.keris-studio.fr\/blog\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.keris-studio.fr\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1163"}],"version-history":[{"count":3,"href":"https:\/\/www.keris-studio.fr\/blog\/index.php?rest_route=\/wp\/v2\/posts\/1163\/revisions"}],"predecessor-version":[{"id":4905,"href":"https:\/\/www.keris-studio.fr\/blog\/index.php?rest_route=\/wp\/v2\/posts\/1163\/revisions\/4905"}],"wp:attachment":[{"href":"https:\/\/www.keris-studio.fr\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1163"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.keris-studio.fr\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1163"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.keris-studio.fr\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1163"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}