{"id":4522,"date":"2014-11-22T10:33:58","date_gmt":"2014-11-22T09:33:58","guid":{"rendered":"https:\/\/www.keris-studio.fr\/blog\/?page_id=4522"},"modified":"2025-02-22T16:34:07","modified_gmt":"2025-02-22T15:34:07","slug":"tutos","status":"publish","type":"page","link":"https:\/\/www.keris-studio.fr\/blog\/?page_id=4522","title":{"rendered":"Tutos"},"content":{"rendered":"<p>3D Workflows and tutorials :<\/p>\n<h4>Artificial Intelligence<\/h4>\n<ul class=\"lcp_catlist\" id=\"lcp_instance_0\"><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=15905\">AI-Bases techniques<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=15888\">AI-parametric structure<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=15204\">AI &#8211; Conception Bambou<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=15179\">Ai &#8211; Landscaping<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=15108\">Surreal Prompt Generator<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=15059\">Ai 3D tests<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=14869\">ComfyUI &#038; IA g\u00e9n\u00e9rative :de nouveaux outilspour l&rsquo;architecte<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=14960\">IA \u2013 Image to 3D<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=14871\">AI &#8211; Flux Klein 2 &#8211; Inpainting<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=14833\">L&rsquo;Ombre du G\u00e9ant : 4 R\u00e9v\u00e9lations sur l&rsquo;Univers Fantasmagorique de Piran\u00e8se (et son Double Num\u00e9rique)<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=14778\">Gaussian Splatting: A High-Quality 3D Scene Representation<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=14744\">IA &#8211; Prompter pour l\u2019architecture<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=14674\">Nantes: A Glimpse into Our Aqua-Future<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=14639\">Beegraphy\/Nano-Banana \u2013 Design from reference<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=14614\">COMFYUI &#8211; AI\/Archi07\u00a0: Outpainting<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=14592\">COMFYUI &#8211; AI\/Archi06\u00a0: Inpainting<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=14556\">COMFYUI &#8211; AI\/Archi05\u00a0: Sketch to Render<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=14542\">COMFYUI &#8211; AI\/Archi04\u00a0: Render with Chroma<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=14512\">COMFYUI &#8211; AI\/Archi03\u00a0: Render with Kontext<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=14479\">COMFYUI &#8211; AI\/Archi02\u00a0: Gemini to compose<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=14464\">COMFYUI &#8211; AI\/Archi01\u00a0: Render from 3D<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=14492\">COMFYUI &#8211; AI\/Archi00\u00a0: Basic WorkFlow<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=14276\">IA &#8211; Rez\u00e9 IA pr\u00e9sentation<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=14166\">IA-project workflow part10<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=14133\">IA-project workflow part09<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=14085\">IA-project workflow part08<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=14043\">IA-project workflow part07<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=13989\">IA-project workflow part06<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=13970\">IA-project workflow part05<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=13929\">IA-project workflow part04<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=13910\">IA-project workflow part03<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=13877\">IA-project workflow part02<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=13855\">IA-project workflow part01<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=13812\">AI-tlantis \u2013 IA Plato\u2019s Atlantis<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=13787\">AI and humour, Why is it funny??<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=13744\">IA and archeology -1-<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=13699\">Flux.1 Eco Architecture<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=13441\">Artificial Intelligence and Architecture<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=13352\">Autodesk&rsquo;s FORMA, Integrated context analysis tool<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=13287\">Lost architecture<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=13252\">Vision of Ys (step05) medieval city<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=13238\">Vision of Ys (step04) city of Ys<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=13176\">Vision of Ys (step03) &#8211; The city<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=13089\">Vision of Ys (step02) Flight of Dahud<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=13067\">Visions of Ys (step01)<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=12719\">IA-Dreames cities<\/a><\/li><\/ul>\n<h4>Grasshopper<\/h4>\n<ul class=\"lcp_catlist\" id=\"lcp_instance_0\"><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=14703\">The ribon window simulation<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=14293\">Grasshopper &#8211; Swordfish tutorial \u2013 03<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=14281\">Grasshopper &#8211; Swordfish tutorial \u2013 02<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=14240\">Grasshopper \u2013 Swordfish tutorial &#8211; 01<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=14196\">Grasshopper, simple small boat<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=13652\">Beegraphy Bruno Taut&rsquo;s Glass Pavilion<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=13015\">Beegraphy, the bridge<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=13550\">Beegraphy\u00a0: Parametric structure<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=13529\">Beegraphy\u00a0: Facade with random elements<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=13448\">Beegraphy\u00a0: exploring solar paths<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=12963\">ABITA+ GRASSHOPPER<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=12950\">Grasshopper, Urban Analysis, 3D Isovist<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=12911\">Export Grasshopper LadyBug Simulations to Realtime platforms<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=12883\">Grasshopper \u2013 Parametric Bridge<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=12853\">ABITA+ Grasshopper<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=12731\">Grasshopper, Urban Analysis, 2D Isovist<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=12636\">Grasshopper LadyBug, solar panels<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=12604\">Grasshopper \u2013 Monte-Carlo \u2013 Gal\u00e1pagos<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=12461\">PLY importer for Grasshopper<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=12409\">Kifanlo part4 &#8211; Evaluating deformations from surface comparison<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=12359\">Kifanlo part3 &#8211; Evaluating deformations from cut sections<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=12324\">Kifanlo part2, creating cut sections<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=12138\">Photogrammetry from drone Part2<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=11966\">Setting up a custom environment in Spatial<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=11925\">Grasshopper Express \u2013 railings<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=11889\">Grasshopper Express\u00a0&#8211; Kangaroo circus tent<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=11833\">Grasshopper Express \u2013 shutter<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=11815\">Milwaukee Art Museum Grasshopper solar animation<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=11781\">Milwaukee Art Museum Grasshopper reconstruction<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=11711\">Structure Parametrique p2<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=11665\">Structure Parametrique p1<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=11525\">Corona Maze Runner<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=11482\">PedSim in the labyrinth<\/a><\/li><\/ul>\n<h4>Unity 3D<\/h4>\n<ul class=\"lcp_catlist\" id=\"lcp_instance_0\"><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=11525\">Corona Maze Runner<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=11231\">Virus run&#8230;in Unity<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=11194\">VIRUS GAME IN UPBGE<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=11153\">Sc\u00e9nographie Virtuelle<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=11103\">Archirep<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=10358\">Arpel Play 360\u00b0<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=10267\">Unity 3D &#8211; Panorama Exporting<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=9920\">Unity 3D \u2013 Architectural Walkthrough with interactive actions<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=9460\">Les formats cin&eacute;ma Sketchup &ndash; 3dsMax &ndash; Unity 3D<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=9365\">Max &ndash; Unity 3D &ndash; animation contr&ocirc;l&eacute;e.<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=9286\">Unity 3D &ndash; les engrenages [gears]<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=9022\">Unity 3D &ndash; cr&eacute;er une sph&egrave;re d&rsquo;environnement.<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=8746\">Unity 3D &#8211; opening doors &ndash; ouvrir les portes<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=8409\">Unity Hotkeys<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=7552\">Unity 3D&ndash;Projet sc&eacute;nographique<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=5526\">Unity 3D &#8211; Lightmapping<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=4737\">Unity 3D &#8211; Lancer une page web<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=4728\">Unity 3D &ndash; Les cam&eacute;ras<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=4714\">Unity 3D &ndash; Changer Textures<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=4706\">Unity 3D &#8211; Cliquer pour observer<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=4690\">Unity 3D &ndash; importer un FBX<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=4663\">Unity 3D &ndash; d&eacute;clencher une action par Clic<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=4655\">Unity 3D &#8211; Allumer lumi&egrave;res<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=4653\">Unity 3D &#8211; Cr&eacute;er un ciel<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=4605\">Unity 3D &#8211; Level of details (LOD)<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=4569\">Unity 3D &#8211; Charger plusieurs sc&egrave;nes<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=8472\">Unity 3D &ndash; Movie textures<\/a><\/li><\/ul>\n<h4>Sketchup<\/h4>\n<ul class=\"lcp_catlist\" id=\"lcp_instance_0\"><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=14350\">Sketchup Quick Starting Guide<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=11851\">Photogrammetry from Drone<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=9460\">Les formats cin&eacute;ma Sketchup &ndash; 3dsMax &ndash; Unity 3D<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=9251\">Sketchy Physics Mac<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=5301\">Photomod&eacute;lisation et mod&eacute;lisation.<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=6137\">Sketchup&ndash;les bases<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=5153\">Sketchup&ndash;SketchupPhysics &#8211; cr&eacute;ation d&rsquo;un tampon<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=1273\">OpenstreetMap &#8211; OSM2SHP<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=605\">Sketchup Physics, simulation d\u2019un mouvement de projecteur.<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=572\">Cr&eacute;er un moteur de poulie.<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=546\">Didacticiel Sketchyphysics<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=465\">Mod&eacute;lisation de donn&eacute;es urbaines[1]<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=20\">Didactitiel Sketchup Physics &#8211; Sketchyphysics<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=18\">3dsmax &#8211; Jeux de poulies<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=4928\">sketchup&ndash;export<\/a><\/li><\/ul>\n<h4>Blender<\/h4>\n<ul class=\"lcp_catlist\" id=\"lcp_instance_0\"><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=12911\">Export Grasshopper LadyBug Simulations to Realtime platforms<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=12809\">Light Simulation RGB additive with IES<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=12662\">Coraulis GeoFun<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=12568\">Spatial.Io Texture settings<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=11525\">Corona Maze Runner<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=11256\">Blender 2.9 \u2013 360 3D image settings<\/a><\/li><\/ul>\n<h4>Photomogrammetry<\/h4>\n<ul class=\"lcp_catlist\" id=\"lcp_instance_0\"><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=12497\">The old Tree &#8211; photogrammetry<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=12461\">PLY importer for Grasshopper<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=12201\">Boat Survey: Kifanlo several technics comparison<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=12138\">Photogrammetry from drone Part2<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=12084\">Protogrammetry From Drone Survey<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=11851\">Photogrammetry from Drone<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=11291\">Photogrammetry\u00a0: boat surveys<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=11270\">Photomod\u00e9lisation et mod\u00e9lisation d\u2019un bateau<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=11344\">Grand Menhir Locmariaquer<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=10842\">Photogrammetry &#8211; Vase &#8211; top down reconstruction<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=10781\">Les menhirs de Carnac, un tr\u00e9sor du patrimoine<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=10673\">Photoscan-photogrammetry workflow.<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=10635\">Mod\u00e9lisation des espaces urbains.<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=10378\">Photogrammetry \u2013 reconstruction \u2013 3Dpdf export &#8211; Part1<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=10140\">Mod\u00e9lisation num\u00e9rique du Vezon<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=9694\">3D-Photo &#8211; ancient photos in 3D models<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=9826\">3D-Photo &#8211; Visites 360<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=9623\">La St\u00e8le Manquante ; version Panorama 1<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=8601\">La st&egrave;le Manquante : making off<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=8411\">3D-Photo &#8211; Kermaillard&ndash;updated<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=8209\">3D-Photo &ndash; survey with XTion and Skanect<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=8053\">3D Photo &ndash; Nexus 7 2013 and Photogrammetry<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=7739\">3D &#8211; Photogrammetry and archaeological survey<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=6999\">3D Photo &ndash; Percuteur, tutoriel Photoscan<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=6952\">3D Photo &#8211; L&rsquo;all&eacute;e couverte de Menez Korriged<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=6911\">3D Photo &#8211; N&eacute;cropole m&eacute;galithique de la Pointe du Souc&rsquo;h<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=2793\">3D-photo &#8211; Menhirs de Couches<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=6692\">3D-photo &#8211; Le rocher grav\u00e9 de Buthiers<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=6661\">3D-photo &ndash; le Closeau<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=6707\">3D-photo &ndash; Saint-Samson<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=6608\">3D-photo &#8211; Relev&eacute; Er Hourel<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=6681\">3D-photo &ndash; St&egrave;le Mus&eacute;e de Nemours<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=6619\">3D-photo &ndash; Le Paly<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=6643\">3D-photo &ndash; Chang&eacute;&ndash;Saint Piat<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=2195\">3D-photo &#8211; Photomod&eacute;lisation d&rsquo;ensembles urbains<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=1988\">3D-photo &#8211; Dissignac&ndash;Loire Atlantique<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=1986\">3D-photo &#8211; Alberite&ndash;double haches ??<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=1947\">3D-photo &#8211; Domabate&ndash;photosynth<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=1888\">3D-photo &#8211; Le Dolmen d&rsquo;Alberite&ndash;Espagne<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=8437\">Gavrinis&ndash;photomod&eacute;lisation de la Chambre<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=1863\">3D-photo &#8211; Gavrinis&ndash;phtomod&eacute;lisation avec Photosynth<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=1844\">3D-photo &#8211; Gavrinis&ndash;St&egrave;le R10&ndash;test Photomod&eacute;lisation<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=1760\">3D-photo &#8211; Grah-Niol&ndash;photosynth<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=1710\">3D-photo &#8211; Kermaillard _ test My3Dscanner<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=1697\">3D-photo &#8211; La Joseli&egrave;re, VisualSFM<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=1673\">3D-photo &#8211; Grah &#8211; niol, visualSFM<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=1660\">3D-photo &#8211; Kermaillard\u2013reconstruction avec VisualSFM<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=1638\">3D-photo &#8211; Gavrinis VisualSFM<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=1611\">3D-photo &#8211; La Joseli\u00e8re, relev\u00e9 Photosynth<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=1586\">3D-photo &#8211; Hypr3D\u2013123DCatch, test sur le cairn de la Joseli\u00e8re<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=1562\">3D-photo &#8211; hypr3d, test sur le menhir de Kermaillard<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=1541\">3D-photo &#8211; Alignement de Kerjouanno<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=1495\">3D-photo &#8211; M\u00e9galithe de la Joseli\u00e8re<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=1478\">3D-photo &#8211; Panoramas m\u00e9galithe des Mousseaux<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=1415\">3D-photo &#8211; Relev\u00e9 du Menhir de Kermaillard\u2013phase 1<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=1330\">3D-photo &#8211; Ch\u00e2teau du Goust : premi\u00e8re approche<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=1247\">3D-photo &#8211; Projet Photofly\u2013Autodesk<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=5312\">3D-photo &#8211; Panorama avec ICE<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=13850\">Le projet Sc\u00e9nographIA<\/a><\/li><\/ul>\n<h4>3DStudio Max<\/h4>\n<ul class=\"lcp_catlist\" id=\"lcp_instance_0\"><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=12809\">Light Simulation RGB additive with IES<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=12568\">Spatial.Io Texture settings<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=12544\">Easy Retopology<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=12441\">Les films immersifs 2011-2012<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=9878\">Simulation d\u2019un chapiteau en 3D part01<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=9694\">3D-Photo &#8211; ancient photos in 3D models<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=9804\">360 photo -&gt; fast animation<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=9724\">Twinmotion -&gt; VR headsets<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=9460\">Les formats cin&eacute;ma Sketchup &ndash; 3dsMax &ndash; Unity 3D<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=9365\">Max &ndash; Unity 3D &ndash; animation contr&ocirc;l&eacute;e.<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=9022\">Unity 3D &ndash; cr&eacute;er une sph&egrave;re d&rsquo;environnement.<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=8924\">3dsmax &#8211; Rendu de projet<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=8722\">3dsmax &ndash; 2016 &ndash; PointCloud Objects<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=8516\">3dsmax Physics  &ndash;  faire voler une caisse avec des ballons<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=8314\">3dsmax &#8211; Terrain displace<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=8287\">3dsmax &#8211;  Textures Composites<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=8255\">3dsmax &ndash; Typologies Textures<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=7933\">3dsmax &#8211; modeling an archaeological artifact<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=7822\">3dsmax &#8211; Textures multi-channel.<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=7170\">3dsmax &#8211; Banc Rocker-lange<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=7198\">3dsmax &#8211; Nuage de boites<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=8658\">Naexus &#8211; Virtual Retrospect Bordeaux<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=7291\">3Dsmax &ndash; Foule \/ Crowd<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=5475\">3dsmax &#8211; Lumi&egrave;res de sc&egrave;ne<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=5435\">3dsmax &#8211; Simulation de la salle de cours<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=5299\">3dsmax &#8211; lumiere &amp; contre-jour<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=5203\">3dsmax &#8211; Glass Pavillon<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=5305\">3dsmax &#8211; Pavillon Barcelona &ndash; Rendu et Imagination<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=5303\">3dsmax &#8211; Le loft<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=5265\">3dsmax &#8211; rendu Pavillon Barcelone<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=4868\">3dsmax &#8211; Mod&eacute;lisation param&eacute;trique : le pont<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=4815\">3dsmax &#8211; animation<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=4783\">3dsmax &#8211; Bras articul&eacute;<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=6341\">3dsmax &#8211; Cr&eacute;er un store v&eacute;nitien anim&eacute;<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=6303\">3dsmax &#8211; IFL file<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=6281\">3dsmax &ndash; texture baking<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=5019\">3dsmax &#8211; particules &#8211; Robinet &agrave; mercure<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=4970\">3dsmax &#8211; Rendu Dessin anim&eacute; et rendu &laquo; Clay &raquo;<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=1163\">3dsmax &#8211; Int&eacute;gration d&rsquo;un mod&egrave;le dans une photographie.<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=5091\">3dsmax &#8211; flou de distance<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=5063\">3dsmax &#8211; animation fleurs<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=7786\">Radiosit&eacute; &ndash; d&eacute;marrage<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=624\">Grilles UVW<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=211\">3dsmax &#8211; D\u00e9roul\u00e9 perspectives Ext\u00e9rieures &#038; Int\u00e9rieures<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=6396\">3dsmax &ndash; Rendu R&eacute;aliste<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=4903\">3dsmax &#8211; jeux de textures<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=18\">3dsmax &#8211; Jeux de poulies<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=15\">3dsmax &#8211; Rendu r\u00e9aliste, pas \u00e0 pas<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=16\">3dsmax &#8211; Mise au point d&rsquo;une perspective<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=10\">3dsmax &#8211; Didacticiel Reactor Poulie<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=6484\">3dsmax &#8211; Didacticiel cr&eacute;ation et animation d&rsquo;un personnage.<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=4883\">3dsmax &#8211; Modelisation organique<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=742\">3dsmax &#8211; Radiosit&eacute; &ndash; d&eacute;marrage.<\/a><\/li><\/ul>\n<h4>Navale<\/h4>\n<ul class=\"lcp_catlist\" id=\"lcp_instance_0\"><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=14778\">Gaussian Splatting: A High-Quality 3D Scene Representation<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=14293\">Grasshopper &#8211; Swordfish tutorial \u2013 03<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=14281\">Grasshopper &#8211; Swordfish tutorial \u2013 02<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=14240\">Grasshopper \u2013 Swordfish tutorial &#8211; 01<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=14196\">Grasshopper, simple small boat<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=12409\">Kifanlo part4 &#8211; Evaluating deformations from surface comparison<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=12359\">Kifanlo part3 &#8211; Evaluating deformations from cut sections<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=12324\">Kifanlo part2, creating cut sections<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=12201\">Boat Survey: Kifanlo several technics comparison<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=11291\">Photogrammetry\u00a0: boat surveys<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=11270\">Photomod\u00e9lisation et mod\u00e9lisation d\u2019un bateau<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=11071\">Photomod\u00e9lisation et mod\u00e9lisation d\u2019un bateau<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=10140\">Mod\u00e9lisation num\u00e9rique du Vezon<\/a><\/li><li><a href=\"https:\/\/www.keris-studio.fr\/blog\/?p=2701\">Revue d&rsquo;histoire maritime num&eacute;ro 18<\/a><\/li><\/ul>\n<p><em>More will come&#8230;<\/em><\/p>\n<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>3D Workflows and tutorials : Artificial Intelligence Grasshopper Unity 3D Sketchup Blender Photomogrammetry 3DStudio Max Navale More will come&#8230; &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;<\/p>\n","protected":false},"author":2,"featured_media":4533,"parent":0,"menu_order":10,"comment_status":"open","ping_status":"open","template":"","meta":{"footnotes":""},"class_list":["post-4522","page","type-page","status-publish","has-post-thumbnail","hentry"],"_links":{"self":[{"href":"https:\/\/www.keris-studio.fr\/blog\/index.php?rest_route=\/wp\/v2\/pages\/4522","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.keris-studio.fr\/blog\/index.php?rest_route=\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/www.keris-studio.fr\/blog\/index.php?rest_route=\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/www.keris-studio.fr\/blog\/index.php?rest_route=\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.keris-studio.fr\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=4522"}],"version-history":[{"count":18,"href":"https:\/\/www.keris-studio.fr\/blog\/index.php?rest_route=\/wp\/v2\/pages\/4522\/revisions"}],"predecessor-version":[{"id":13968,"href":"https:\/\/www.keris-studio.fr\/blog\/index.php?rest_route=\/wp\/v2\/pages\/4522\/revisions\/13968"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.keris-studio.fr\/blog\/index.php?rest_route=\/wp\/v2\/media\/4533"}],"wp:attachment":[{"href":"https:\/\/www.keris-studio.fr\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=4522"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}